Know Your Lore: The Sons of Hodir

Hi. You may remember me from not finishing the KYL on Thrall. Well, since this week our Alex Ziebart has to take a small breather, I'm filling in for him as part of our "Hey, I finished that post you didn't so you owe me, and also the pictures are back from the developer and I'd hate to have to post them to the website" arrangement. Alex informed me as he handed over the package in that park, just before my trained snipers totally failed me, that this week would be discussing the Sons of Hodir from a lore perspective. Since until such time as Agent Deathwolf tracks him down and retrieves the microfilm I have no choice, that will be the topic of today's post.
Since I happen to be exalted twice with these guys, it seems a fair enough question to ask who they are and where they come from. So far, we have fragments of the story, but not the whole picture as yet. If it even needs to be said at this late point, I will be dropping spoilers for Storm Peaks quests like they were remarkably heavy antiques that you asked me to help you move into your new apartment on the 17th floor and I wanted to make sure you never asked again.
If you're wondering who the Hodir that the Sons are sons of is, well, some clues are revealed in the quest Fate of the Titans, given by the wandering Titanic construct Creteus. Hodir is apparently one of a class of Titans or Titan creations (it's hard to tell which) called Watchers, and was entrusted with guardianship over the Temple of Winter after the Titans stuck the Old Gods into their prison within Azeroth. If you've run Halls of Stone and witnesses the Tribunal of Ages event, it's implied that the various entities like Loken, Thorim, Freya and Hodir himself were either appointed to watch over "Aesir and Vanir or in common nomenclator Storm and Earth Giants" or they were Aesir and Vanir themselves, meaning that Hodir is either a very old and powerful giant himself or a form of Titan or Titan construct. Not only are we unaware of exactly what Hodir is, we're not even sure exactly where he is, or most of the other designates either. All four of the watchers mention in Fate of the Titans, including Hodir (the designates mentioned in the quest are Tyr, Mimir, Freya and Hodir) are missing from their appointed temples. Investigating the Temple of Winter reveals that sulfurous entities of some sort killed the guardians there.
While we know that the Dragon Aspects were appointed at the same time to monitor the evolution of life on Azeroth, Hodir and the other designates seem to have been more focused on preventing the Old Gods from interfering with Azeroth and the compound at Ulduar. The Tribunal of Ages states that there was a global war between the watchers which began and ended with Loken who "neutralized all remaining Aesir and Vanir affecting termination of conflict " and then put the Vrykul, Earthen and other Titan constructs such as giants into some form of stasis. So it's possible Hodir is dead, or possibly just stuck inside Ulduar in the same manner as Thorim.
While we don't know what happened to Hodir, what happened to his people is fairly clear: Loken didn't want to fight Thorim in a straight up fight (since he'd lose) so he pinned the murder of Thorim's wife Sif on the Frost Giants (most likely their now deceased king Arngrim, who enjoyed a good meal of gigantic wyrms in life, and even in death still enjoys a squrimy repast once a day) leading Thorim, who is a very action oriented guy, to go declare war on the Sons. (It's not clear where Hodir was at this time. Was he already gone? Did Loken arrange for this little distraction to keep the other watchers off guard while he took them out one by one? We don't know yet.) After creating the Thunderfall region, Thorim slunk off to brood atop his Temple of Storms for a very long time, because the king of the Sons of Hodir (again, most likely Arngrim) placed a rune on the hammer preventing Thorim from getting it back. King Jokkum, the current ruler of the Sons, says it was the last thing his father ever did. Since you can find and accept quests from Arngrim's frozen corpse (which looks much like the frozen giants and dwarves in the Thunderfall, except it's seated) this would seem to confirm that Arngrim was indeed the patsy for Loken.
At some point either during or after this particular bit of bad business, the Sons found themselves at war with crazy Vrykul women who want to replace Sif as Thorim's wife. It's unclear why this war started, although it may have something to do with the Frost Vrykul just being loyal enough to Thorim to keep fighting after he stopped. When you arrive in the Storm Peaks, you soon find yourself embroiled in this ancient conflict, first on the Vrykul side, then after speaking to Thorim you end up helping the Sons in order to get Thorim his hammer and armor back. This leads Thorim to go fight Loken and you should really do that quest chain if you haven't already, I've probably spoiled it more than I should as it is. You're then tasked by King Jokkum with getting even, because by this point the giants are fully aware that Loken set them up in the first place, and also to kill Volkhan while you're at it. In order to get this far you will have had to do a series of quests retrieving various artifacts for the Sons, including the anvil of Fjorn, a fire giant. Thorim is actually the guy who asks you to whack Fjorn as a make up gift to the Sons, which begs all sorts of questions. Why do the Sons hate Fjorn and Volkhan? Are the fire giants responsible for the sulfur left behind at the Temple of Winter?
At any rate, the Sons will eventually task you to retrieve various artifacts of Hodir, including his spear, horn and hat (you can see my warrior floating in front of Hodir's chapeau in the accompanying image) which you then have to spend a lot of time thrusting, blowing and polishing in order to get the Sons to really like you. It's all ludicrously boisterous and almost parodically hyper-masculine, broken up only by feeding worms to King Jokkum's deceased father Arngrim and doing favors for a giant worg. The entire time I was working on these quests, I half expected King Jokkum to ask me if I liked gladiator movies.
And this is pretty much all we know about the lore behind the Sons at this time, although I'm sure Ulduar is going to reveal the ultimate fate of Hodir and the other watchers when the raid is finally introduced. I hope they're not dead or worse, forced into slavery to Yogg-Saron, but it's not looking good for them. Hopefully the Sons will get a chance to mount some sort of rescue operation. They have all his stuff in pristine condition by now, considering how much work legions of adventurers have put into maintaining it.
Filed under: Analysis / Opinion, Odds and ends, Features, Know your Lore, Wrath of the Lich King
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Reader Comments (Page 2 of 2)
Yada Jan 2nd 2009 4:09AM
Um...no offense, but really, this is your idea of explaining lore? All you've done is compile a brief synopsis of the quest series in Storm Peaks. If you really don't know what the back story is for these figures as far as Blizzard is concerned, you might at least have simply delved into the historical, mythological basis for not only these titans but also the vrykul themselves and most of the titan and vrykul sites in Storm Peaks and Icecrown. In other words, Norse mythology. Hodir = Odin, Thorim = Thor, Loken = Loki, Freya and Mimir are actually spelled correctly, and so on and so forth. If you explain the mythological background of the figures on which the Warcraft characters are based, the entire Northrend expansion becomes much more interesting.
What? Why aren't I giving the background? Because I'm not the one who is allegedly writing the column called Know Your Lore. Now get to work and we'll see if you can get a passing grade this time.
rosencratz Jan 2nd 2009 6:27AM
I'd rather he didn't give us non WoW lore on the subject of Thor, Freya, odin, etc.
It's not related to Northrend and would onyl give us a conceptual basis to what Blizzard "might" be thinking when they created the characters. it would skew our outlook. keep it WoW lore please. Norse Mythology is great and I enjoy it a lot, hence why i appreciate it's homages in WoW but i don't want the lines crossed when people discuss wow lore myself.
I liked the article, whilst it is a synopsis of events we all experience if we actually do the full quest chains it does go into more depth as to their roles and how they were assigned them along with the dragons by the titans etc but you have to bare in mind all this content is new... there isn't much lore other than what he's said to cover.
The Vrykul are interesting enough to be covered on their own IMO and they should either become playable or they should have their hair/faces/beards etc made available to humans in the hairdresser. heh heh. I kind of hope that in som patch we'll find a neutral/friendly outcast group of Vrykul that will help us fight the Lich King.
Pucelle Jan 2nd 2009 10:07AM
Yes, why DIDN'T the author include a bunch of irrelevant information in the KYL post?! And why wasn't the complete Cthulhu mythos, with reference to Clark Ashton Smith and Robert E. Howard, also included?! I demand a synopsis of any and all real life information that could possibly pertain to the video game from here on in in the KYL posts! The Thrall posts said nothing at ALL about the etymology of the word "thrall", and I think we're owed a good backstory on it, from the Old Norse to modern English.
Hint: you're much less intelligent than you think you are.
Matthew Rossi Jan 2nd 2009 10:15AM
For information on the Norse mythos, please read Kevin Crossley-Holland's "The Norse Myths" or Matthew Rossi's "Things That Never Were", both of which are rich in Norse mythology, one of which I wrote and therefore get paid for.
In other words, sir, if you are not capable of understanding the difference between the Norse mythology that the game uses as inspiration and the lore created BY the game, I can't help you.
Skuld Jan 2nd 2009 11:34AM
You say no offense, yet you insult at the end of your comment,
"What? Why aren't I giving the background? Because I'm not the one who is allegedly writing the column called Know Your Lore. Now get to work and we'll see if you can get a passing grade this time.
" .
Sure, its more of an overview of the player's dealings with SoH rather than an overview of in-depth lore. But look at this from a new players perspective, can you not agree that this gives you more insight, (abeit spoilers) about the sons and their history released ingame thus far?
Anywho, I figure that constructive critism would have been better than what you have posted. And since you felt the need to post your comment, this Know Your Lore appearently affected you negatively, why not add constructively to help better the information. I'm sure a majority of the people read the user comments for additional info. =^.^=
Riftsrunner Jan 2nd 2009 1:31PM
Yada, I hate to differ with you, but Hodir wouldn't be Odin. Hodr in Norse Mythology is the blind Aesir that Loki tricks into killing Balder with a mistletoe arrow. So bringing this into WoW, it could mean that there was another entity that Loken tricked Hodir into killing by mistake on Loken word (possibly Sif). Which in turn would have angered the Watcher of Storm enough to kill Hodir and bring on the war with the Sons. It isn't until latter that Thorim realizes that he was taken in by Loken's machinations to keep him busy.
Azizrael Jan 2nd 2009 4:51AM
Volkhan is my favourite Wrath NPC name. I hope it isn't a coincidence:
http://en.wikipedia.org/wiki/Volk_Han
Branan Jan 2nd 2009 6:04AM
I won't be the slightest bit surprised to find corrupted or enslaved versions of Hodir, Freya, Mimir, and/or Thorim as bosses in Ulduar, nor will I be surprised if Surtur (or some variant of that) appears as a fire giant boss within. And some aspect of Yogg-Saron, of course.
It's annoying to me that with as much work as Blizzard does to add immersive and interesting (if entirely derivative or ripped-off) lore to the game that they also besiege us with so much juvenile nonsense (the tediously homoerotic quest names for Sons of Hodir, the numerous sh1t-handling quests throughout the game). I hope they play it straight with Ulduar and don't give us any quests like "Swordfight in the Mouth of Madness".
Joker Jan 2nd 2009 6:45AM
As a bit of a fan of Norse Mythology it looks like they're leaning heavily on that for their inspiration for this. Among them being the giant worg, one of the sons of Loki.
Mastique Jan 2nd 2009 8:29AM
Thank you for you article, and for injecting your unique brand of humor into it. I found it a good read. I finished the quests in Stormpeaks, and there were a few things I didn't catch while I was doing that you cleared up for me. Granted, I sort of skipped some of the quest text in the attempt to beat my GM to 80, but I generally pour over the quest text and try to put it all together.
And as far as homoerotic quest names go - MOAR PLZZ! lol.. Seriously, its all in fun. Don't get too worked up about it. I found it hilarious... although I did feel a little bit dirty afterwards.
Codexx Jan 2nd 2009 10:53AM
Firstly, if there's a column about the history in Storm Peaks, it's definitely best to explain the roots of the story Blizzard has taken it from.
Second: Ulduar is patch 3.1 not 3.2
As for the article, it was good, but I was hoping perhaps for some more information. Looks like we're all waiting for 3.1 to figure things out.
Rodya Jan 2nd 2009 12:50PM
Excellent video of the "Thrusting the Spear" daily for when your daily column gets around to it.
http://www.youtube.com/watch?v=g2WODBrpyEU
Smoken Jan 16th 2009 1:46PM
Hi there !
I'd like to suggest a subject for a future KYL edition:
The Emerald Dream.
It seems to me like an interesting topic because it may well be the main subject of an incoming expasions, and there seems to be some threads linking to it within the actual world. Thank you!!
Tori Feb 1st 2009 1:56PM
I was just wondering, in a future Know Your Lore, would you consider doing an article on the whole New Plague thing that the forsaken were working with?
It's been happening for a while, and then with the events at the Wrath Gate I think it would be cool to see if all laid out from start to finish. :)
steak Mar 27th 2009 4:41PM
yogg- saron is also and old god mentioned in at least one of the old conan novels