Know Your Lore: Ner'zhul

We talked last week about Quel'Delar, a sword of emerging lore, and the week before that we covered Darion Mograine, a pivotal figure to Death Knights and part of the reason we're fighting in Northrend. This week, however, we're kicking our look at the lore of Wrath of the Lich King in the caboose with a look at possibly the most reviled orc to ever live. Sure, he probably wasn't the most evil orc ever (Gul'dan wins that one in a walk, boy howdy) but for sheer staying power and for having a role in the genocide of the orcs against the draenei, the sundering of Draenor into Outland, and for being the first Lich King, you really have to hand it to Ner'zhul. Here's an orc who manages to pop up a lot in the lore.
If you did the Howling Fjord quests for the Alliance and made the mistake of walking too close to a certain King of the Liches (and other undead things) he delivers a line of dialog that perfectly explains why we're talking about Ner'zhul today. Before Arthas, there was Ner'zhul. Like Arthas, Ner'zhul wanted to save his people, to be a hero, to be respected and powerful. Like Arthas, Ner'zhul lost sight of the truth as he sought to achieve his goals. Unlike Arthas, however, Ner'zhul turned his face away from ultimate evil once he recognized it for what it was... but too late, far too late, and found himself damned for his hubris, forced to watch his apprentice do every evil thing he himself had refused to do.
It was the first prison for Ner'zhul, but it would not be the last.
Ner'zhul was a respected figure among the orcs of Draenor, who lived in nomadic tribes and had no central controlling power. Chieftain of the Shadowmoon Clan and an Elder Shaman (even revered older shamans like Mother Kashur respected him for his wisdom and knowledge of the spirits) but the respect of his people and their general acknowledging of him as pre-eminent among shamans wasn't enough for Ner'zhul. The fact that, in a people who were each loyal to clan or tribe first and their race second he was almost so revered that he could command clans not his own wasn't enough for him. It can be said honestly that Ner'zhul was deceived. And indeed, when dealing with an entity actually called 'The Deceiver' it's understandable. Kil'jaeden used the enormous power imparted to him by Sargeras himself as well as his own millennia of experience to mislead the elder shaman. The Deceiver had tracked Velen to Draenor and in so doing had observed the orcs (as well as had them observed by other agents) and saw in them good raw material. For as much as the orcs were a nomadic, shamanistic people, they were also a race capable of great savagery and violence, and as capable of being twisted and corrupted as any other species the Legion had encountered in their endless crusade through the nether.
Seeking to give Velen no warning this time, Kil'jaeden first took the form of Ner'zhul's deceased wife Rulkan (a spirit the elder shaman was accustomed to seeing in visitation) and then appeared in a form that was suitably impressive to convince the orc shaman that the draenei were plotting to enslave... or even worse... the native orcs of Draenor. That draenei magics (already seen as strange and incomprehensible by the orcs who witnessed them) would be used against them. Playing on Ner'zhul's vanity and need for overt power and position to match his unstated role. Kil'jaeden convinced Ner'zhul to whip the orcs into a frenzy and lead them in warfare against the draenei... a war the orcs were winning when Ner'zhul started to have doubts about the whole thing. Not as simple as Kil'jaeden had believed, Ner'zhul had noticed odd inconsistencies... how like a draenei the supposed mouth of the orc ancestors himself looked, for instance, and how much he hated Velen of the draenei, a level of personal hate that seemed incompatible with a divine spirit. Ner'zhul was many things... power hungry, vain, and overly susceptible to flattery, yes, all these... but he surely wasn't a fool. Troubled, he traveled to Oshu'gun to consult the spirits of the orc ancestors directly.
Here he learned that his wife's spirit had not been speaking to him of the draenei's treachery, that the ancestors did not endorse the war against their admittedly strange but never hostile neighbors, and that Ner'zhul himself, the elder shaman of his people, had completely failed in his duty to them. Shocked, horrified, and at his core sickened (while he felt no particular love for the draenei, his own people were indeed dear to him, and being informed of his own monumental failure was enough to shock him into action) he swore to turn his people away from their genocidal course before it was too late. Unfortunately for him, he hadn't been careful enough and his apprentice Gul'dan had overheard the entire conversation.
Both Ner'zhul and Gul'dan shared a love for power, but where Ner'zhul craved acceptance and needed to believe in his own righteousness, Gul'dan was completely devoid of any such illusions about himself. Ner'zhul cared about the orcs, and was infuriated that Kil'jaeden had misled and lied to him, while Gul'dan cared about himself and immediately went to the dark entity and proposed that Ner'zhul's usefulness to the demon was at an end, while Gul'dan would serve as a much more useful servant and lead the nascent Horde in exactly the direction Kil'jaeden the 'Great One' wanted it to. Ner'zhul's 'rebellion' was dead before he even got a chance to implement it, as the spirits of nature and the ancestors had already abandoned him, and the demonic power of Kil'jaeden was taken away from him. Impotent and helpless, left by those that had once been his allies and the source of his power and wisdom, the former elder shaman was left alive by his former apprentice to watch the rise of the Horde.
Honestly, to some degree the ancestor spirits are responsible here. Was Ner'zhul wrong in what he'd done? Yes, absolutely. But when he came seeking answers, confused and wanting to do the right thing, they chose to abandon him totally instead of helping him redress his error. They left him alone and powerless in the hands of his enemies and his betraying student. They did nothing to help him as he was forced to serve as a hollow rubber stamp of approval to the Shadow Council and Gul'dan. It's impressive that Ner'zhul even managed to warn the Frostwolves (and it's interesting that Drek'Thar, today one of Thrall's closest advisors and the one who brought him to shamanism was fully misled by Kil'jaeden posing as Mother Kashur but was forgiven for directly using the warlock magics while Ner'zhul, who turned away and tried to stop what he'd helped bring about was never so forgiven) not to drink the blood of Mannoroth.
Until the death of Gul'dan and the fall of the Old Horde at Blackrock Spire, Ner'zhul passes here into quiescence. When the Alliance forces destroy the Black Portal, Ner'zhul is one of the orcs nearly slain by the blast. He spends two years holed up with his Shadowmoon Clan (following the departure of the Old Horde and Gul'dan's death, Ner'zhul was once again the leader of the Shadowmoon) until one of Gul'dan's warlock apprentices and first Death Knight Teron Gorefiend comes to see him. This moment, where Gorefiend convinces Ner'zhul to assist him in the creation of more portals in order to find new, more easily conquered worlds, is pivotal for many reasons.
Ner'zhul had grown death obsessed over the years of his 'imprisonment' at the mercies of Gul'dan and the Shadow Council, and while he hated and loathed Gorefiend as a lackey of Gul'dan's and a former warlock, the Death Knight's strange undead state impressed him. For whatever reasons... the chance to do something again rather than exist as a puppet ignored by both the ancestors and elements and mocked and reviled by the demonic forces that he'd helped unleash, or perhaps a desire for revenge on a world that he felt abandoned by... Ner'zhul told the Death Knight to assemble artifacts of power.
One of those artifacts was the skull of his former apprentice, Gul'dan, which I still think he only had Gorefiend fetch so he could look at it and laugh. I mean, a lot. I expect there were entire afternoons spent sitting on the edge of whatever latrine the Shadowmoon used, giggling incoherently while looking at Gul'dan's bony pate. Maybe he'd pick it up (possibly not wiping as thoroughly as he could) and hold it in front of himself and snicker right into the empty eye sockets. Perhaps not, but man, I would have.
We could belabor Gorefiend's exploits to assemble said artifacts but what ultimately happened is this: Gorefiend succeeded through sheer, unholy badassery. Ner'zhul used the artifacts to harness Draenor's latent energies and in so doing opened not one, but a series of portals. The sense of reconnecting to forces greater than himself drove Ner'zhul (who had spent years at this point a helpless wreck of an orc, cast out by both his shamanic spirits and the demons) totally into power madness. Declaring himself the Horde entire, Ner'zhul ordered those that had helped with the ritual to either leave Draenor through one of the portals or to die, and stepped through himself, unleashing magical forces in the process that turned a formerly lush planet into the place we all spent 10 levels thinking "wow, this place is a dump'.
It turned out that for all his 'muhahahaha, I am the power' spiel that Ner'zhul had merely exchanged one kind of prison for another. On the other side of the portal waited Kil'jaeden, and the de facto Lord of the Burning Legion was anything but gentle with his former servant. He slowly tore Ner'zhul's body apart until the orc agreed to serve the Legion again, and used his spirit as the core of a malevolent entity fused to ancient armor and a potent runeblade called Frostmourne, and so Ner'zhul the elder shaman of the Shadowmoon Clan of Draenor became the first Lich King and was hurled bodily into Azeroth to accomplish with his new power what his former student had failed to do.
The story of Warcraft III is the story of Ner'zhul finding and corrupting a new apprentice, ultimately. It's the elder shaman, his former benevolent aspects snuffed out, his hubris and power lust turned into a frozen force so potent even the demons couldn't control it, seeking out a kindred spirit and using him to first free him from the Legion's control, and eventually from the prison of bodiless ice he was locked into. In the end, however, he may yet again have chosen his apprentice poorly, as Arthas appears to have not only torn out his own humanity but to have consumed every last vestige of the elder shaman in the process.
It's impossible to say how much of Ner'zhul was left from Kil'jaeden's torture even before he merged with, became a presence within and ultimately was consumed by Arthas Menethil. Did the Lich King choose to make Arthas the first of the new Death Knights because of memories of Teron Gorefiend? (And thus, did he ultimately end up stealing Gul'dan's idea?) How much of the Lich KIng was Ner'zhul in the first place, and how much of him is left now?
It's hard to say, but I'll always remember that last chuckle before the Lich King killed me in Howling Fjord.
"Shamanism has brought you here...its scent permeates the air. I was once a shaman."
Ner'zhul is dead, yes, devoured by the entity that calls itself king of the liches. But Ner'zhul can never really die. There could be no Lich King without Ner'zhul. Skull faced orc visionary, madman, prophet, tool of cosmic evil, helpless witness to his own failure, destroyer of worlds, frozen king of death, there have been many faces to the elder shaman. It was Ner'zhul who broke Arthas Menethil, Ner'zhul who slipped Kil'jaeden's leash and handed to the mortal races the hints they needed to destroy Archimonde. I, for one, think there's more of Ner'zhul left inside that armor than we realize.
Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.Filed under: Shaman, Analysis / Opinion, Blizzard, Expansions, Features, The Burning Crusade, Lore, Know your Lore, Wrath of the Lich King
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Reader Comments (Page 2 of 3)
Tridus Dec 2nd 2009 1:47PM
And then they can finally tell us where Turalyon and Alleria are. I like it! :)
Finnicks Dec 2nd 2009 4:44PM
Ner'zhul is evil. The point of the article is that he didn't used to be, but years of being a prisoner in his own political position, of being abandoned by the spirits and left "alone" on Draenor with the remaining Alliance Expedition closing in, TURNED him evil.
He didn't just create new portals to find worlds to escape to, he wanted to conquer those worlds and regain the power he had in the early parts of the war on the Draenei.
When Kil'Jaeden twisted him into the Lich King, he burned away whatever good remained. When Ner'zhul betrayed the Legion, he didn't do it to save Azeroth. He didn't withdraw all Scourge forces to Northrend and sink into quiet restitution.
He betrayed the Legion because he wanted Azeroth for himself. And once the Legion was out of the way, he continued pressing his attacks against Lordaeron, and continued with his ultimate plot to free himself from the Frozen Throne by corrupting and then merging with Arthas.
Likewise, nothing good remains of Arthas. The both of them are completely evil and completely fused together into the Lich King.
The whole entity of the Lich King needs to die, then an entirely new one needs to take his place, one who will keep the Scourge in Northrend and run it into the ground until it's no longer a threat.
Omegan01 Dec 2nd 2009 1:59PM
Ner'zhul was a moron who consigned an entire race of people to death on the basis of a bad dream. It's even worse when you realize that at any point he could have stopped and fact-checked things, but he chose not to until it was too late. I enjoy Christie Golden's writing, but Ner'zhul really came across as stupid and naive. He doesn't even stop to consider the possibility that it might have just been a bad dream. Yeah, I know, it was his dead wife and he was rattled, but even so, when you're talking about the genocide of an otherwise peaceful and benign race, you don't fly off the handle, you might be killing people for no other reason than that pepperoni and anchovy pizza you ate before bed.
I think things would have made more sense if Ner'zhul had been power-hungry and jealous of the draenei from the get-go, seizing on Kil'jaedan's messages as an excuse rather than a genuine reason. It would have better set up his later roles in Beyond the Dark Portal and Frozen Throne instead of the silly "Whuddaya mean it wasn't a real dream?" fall from grace we got.
jealouspirate Dec 2nd 2009 2:21PM
I mostly agree with this.
In my opinion, the re-writing of the Orcs from "baddies" to enslaved "goodies" really left a lot of plot holes, weak justifications, etc. As a result, the Orcs often seem hypocritical to me.
I know it's not a very popular view, but it's always the impression I get when looking back at the Horde's origins.
Shade Dec 2nd 2009 3:00PM
Well you're also looking at orc nature - the orc race was one where rank was decided based on power and aggression, not the tra-la-la noble ranks and other niceties you see in most other races. Ner'zhul DID want power - it was pretty much part of his nature to want it. And the draenei were a threat that had to be addressed directly, as they were supposedly there specifically to strip his power away - and the people he led.
One of the first lore history segments I did on my blog was a brief history of the orcs up to the creation of the Dark Portal - I ought to continue it at some point with Draenor's destruction, but at the moment I'm giving a brief overview of all playable races in the game week by week. I'll catch up with the rest later. http://greyshades.wordpress.com/2009/10/31/so-just-who-are-these-orcs-anyway/
Ner'zhul is interesting though, because he went from okay sort to not-so-good sort to oh-god-what-did-I-do to screw-it-let's-just-blow-the-whole-thing-up-and-start-over.
...sorta. :D
Fierna Dec 2nd 2009 3:02PM
I have to disagree. As a very powerful shaman, Ner'zhul spent his whole life working and communicating with the spirits. He took what they said as fact and that served his people well most of his life. He had no reason to suspect that demons (something he hadn't heard of) could imitate the ancestors he had a longstanding relationship with.
Namus Dec 2nd 2009 2:01PM
I think you left out some story about how Draenor became The Outland, Ner'zhul initially reopened the Dark Portal to get some payback on the humans (war2 expansion) , but at the end the Alliance went to Draenor and kicked his ass (Ally ftw baby!) in his desperation and nearly defeat he opened lots and lots of portals, causing the destruction of the planet creating what we know as Outland now.
That if there's not a sneaky retcon somewhere that I missed.
Mordockk Dec 2nd 2009 2:33PM
i think he hit it on the head with this
Declaring himself the Horde entire, Ner'zhul ordered those that had helped with the ritual to either leave Draenor through one of the portals or to die, and stepped through himself, unleashing magical forces in the process that turned a formerly lush planet into the place we all spent 10 levels thinking "wow, this place is a dump'.
Namus Dec 2nd 2009 2:39PM
Yeah he mentioned the opening of the portals and the destruction of Draenor, my point was that he left out the reasons for doing this and pretty much how the allys ended up in Outland, he didn't open the portals for fun and giggles, but because he was desperate and trying to get an escape route, pretty much all the events from the war2 expansion.
Raze Dec 2nd 2009 2:02PM
I only read Rise of the Horde, but I don't remember Ner'Zhul being all that power hungry or vain, just genuinely duped by Killy'J. Than again, he seemed more like a figurehead than anything else in that book, so maybe I'm missing something.
Delin Dec 2nd 2009 2:29PM
Wouldn't it be interesting if we all were wrong about the nature of the Lich King? That Ner'zul was actually the dominant...for lack of a better term, personality, while Arthas was the puppet, or rather...That the Lich King is more Ner'zul than Arthas.
YourTearsRdelish Dec 2nd 2009 2:35PM
Matt keep em coming Know your lore is WoW.com answer to crystal meth!
But no seriously make more frequent articles or me and the collective will find you.
Siaperas Dec 2nd 2009 2:53PM
In the novel, it explains that Ner'zhul needed Gul'dan's skull so he could reopen the Dark Portal. Ner'zhul didn't have the power to do it himself, but Gul'dan's skull still contained a link to the portal that he could use to reopen it fully, since it's tied to both Gul'dan and Medivh.
That was important, cause Ner'zhul then needed artifacts in Azeroth to help make more portals. After Ner'zhul had his artifacts he needed, he did just look at the head and jest, there's even a part in the book where he tells Gul'dan that for his pupil's efforts and ambitions, it's Ner'zhul who lives.
The skull itself has some power associated wtih it, and Gul'dan could seemingly still comminucate with the skull. It's given to Deathwing, when the Aspect demands it from Ner'zhul as a kind of payment for assisting the Horde with his black dragon flight. It's then taken by Khadgar, who needed the skull to help permenantly close the Dark Portal, and he handed it to a dwarf to take back to Azeroth right before the portal closed.
Ookami.kun Dec 2nd 2009 3:03PM
A little off topic, but I'm just trying to follow some of the information fully. The information pertaining to Howling Fjord, was this from the Horde point of view? I ask because I ran with Alliance and unless I missed a vital quest chain I don't remember any of this. Probably a stupid question I know, I just waned to verify. :)
Thanks
Banthis Dec 2nd 2009 3:28PM
Not long after you get to Howling Fjord as Alliance, there's a guy at the camp who has an incense burner in front of him who gives you a quest. You gather some things and then head to a particular area of the town north of there, use the stuff he gives you and you get to witness some stuff from the past. If you stay in the dreamland place and head north a little you see Arthas and two Valkyr. Arthas will speak to you, though it's a good idea to leave the dreamland before he kills you.
Joseph Smith Dec 2nd 2009 3:30PM
It was an alliance questchain. The link to the final quest of the chain is in the article above, but basically it was the one where you have to go into the spirit world and watch the Vrykul in the past. At one point the Lich King/Arthas shows up. If you get too close to him, he sees you, utters the line about shamanistic powers and strikes you dead.
Ookami.kun Dec 2nd 2009 4:07PM
OK, cool. Thanks for the update. I do remember the quest you're referring to, I just never took it that far. Only to the part where you view the Vyrkul parents talking about their child and how the head chief guy would kill it for being different, thus the birth of the Human race. Guess I need to get my Paladin up to 70 so I can view the whole thing since it looks like I missed some stuff. Thanks again for the clarification.
Hairfish Dec 3rd 2009 2:01AM
My thanks, too. I've done that entire quest chain 4 times ~ including the dream-state speech ~ but I've never seen Arthas in the area. Luckily, I've got a lvl 65 paladin in Outland at the moment... Maybe someone from Blizzard will see this and think, "Hm, we should do something to better direct players to their potential death, there."
Mephron Dec 3rd 2009 11:53AM
You have to wander a bit. If you go towards the stairs to Utgard Peak while in that spirit-state, you'll see him, and then he'll blow you away.
Skarlette Dec 3rd 2009 6:24PM
Yeah, I missed it the first time I did that questline. After reading about it, I made sure to check it out the next time I did the quest on an alt. If you just follow a narrow path to the quest objective while in the dream world you can easily miss it, but if you stray just a bit toward Utgarde you get to encounter the Lich King and a couple Valkyr.