Know Your Lore: The Second War

When last we got together over the nonexistent campfire to share stories of Azeroth and Draenor and the peoples of both, our heroes were either fleeing the destruction of Stormwind or destroying Stormwind, depending on who you think of as the heroes. Once again, the 'canonical' nature of these events has shifted somewhat from the time they were first presented to now, so bear with me if you see any inconsistencies as I attempt to work several disparate accounts together. Also, wow, did a lot happen in the Second War, so please forgive anything I miss or merely allude to from the Alliance and Old Horde KYL's.
We know that following the loss of Stormwind (and by following I mean that they could probably see the buildings burning as they sailed away) the survivors, led by Anduin Lothar, sailed north for Lordaeron and the court of King Terenas Menethil. It was this journey and Lothar's arrival that led Terenas and Lothar to begin the diplomatic work that created the Alliance of Lordaeron. It's important to keep in mind that, at the time, not many people actually knew much about the orcs aside from the survivors of Stormwind. King Llane Wrynn had an adviser who knew a lot about the orcs but that ultimately ended in Stormwind's destruction as we covered last week. Still, Lothar was the one person both connected enough through his descent from the ancient Arathi bloodline and knowledgeable enough about the enemy to command the military of this new Alliance.
Meanwhile, the Horde was not idle, but it was also not able to immediately pursue the Alliance forces north: Orgrim Doomhammer, known by some now as the Backstabber, had betrayed and killed Blackhand the Destroyer and seized control of the Horde, but in so doing then had to clean house by purging Blackhand's supporters in the Shadow Council. He'd been able to take these steps because Blackhand's puppetmaster Gul'dan had nearly gotten himself killed trying to invade Medivh's mind when the Last Guardian was being killed by his apprentice Khadgar and childhood friend Lothar. Comatose, there wasn't much Gul'dan could do while Doomhammer killed his acolytes and supporters. Unfortunately for the future of Azeroth, Doomhammer didn't just walk over to Gul'dan's unconscious body and bash his skull in with the Doomhammer. (It's kind of awkward the way the guy is named Doomhammer and carries the Doomhammer, but at least the hammer doesn't look like a smaller version of himself.)
While Terenas was doing his level best to create the Alliance, Doomhammer was replacing those he'd been forced to purge, sending for more orcs and ogres to come through the Dark Portal, making alliances of his own with native trolls, and even achieving control over the dragons of the Red Dragonflight through the Dragonmaw Clan's control of a powerful artifact. While moving north to destroy the humans once and for all (and invading the dwarf kingdom of Khaz Modan in the process, helping motivate the dwarves and gnomes to join the Alliance, going so far as to push the dwarves and gnomes into the fortified city of Ironforge): it was during this process that the orcs made enemies of the high elves of Quel'Thalas and allies of the Amani trolls of Zul'Aman and their leader, Zul'jin. Yay, yet another name with a mysterious apostrophe in it!
It's interesting to note that Doomhammer's northern march seems to have made as many enemies for the Horde as it gained them supporters. He got the goblins to work as mercenaries for him, took over Grim Batol and plopped the Dragonmaw there to keep watch over Alexstrasza and her brood which the Horde used as weapons, twisting life into death. There's an interesting bit of politics here, as the Dragonmaw leader Zuluhed the Whacked was loyal not to Doomhammer but to Rend and Maim Blackhand, sons of the slain Blackhand the Destroyer. Despite this, Orgrim was willing to trust the old shaman and current warlock when he approached the new warchief with tales of a vision of a dark artifact that could help bring victory to the Horde. Visions that later proved to be of the Demon Soul, visions sent by Deathwing himself.
So, manipulated by the insane Aspect of Earth, the Horde used the Demon Soul to bind and enslave the red dragons and in so doing gained a powerful weapon (the dragons themselves) that helped them menace the entire region, which led to the formation of the Alliance that Deathwing would later manipulate to nearly place himself on the throne of a human kingdom.
Doomhammer proved himself a canny warchief and one completely unwilling to discard any advantage. When Gul'dan woke up and found the great bulk of his supporters suffering from a sudden case of the dead, Doomhammer quickly made sure that Gul'dan understood he was no puppet to be manipulated. Why he didn't kill the man who'd ordered the assassination of his best friend Durotan is simple. A pragmatist, Doomhammer intended to win the war with the humans and their allies. There was no going back through the Dark Portal, as Draenor was so tainted it couldn't support the orcs anymore. Like it or hate it, Doomhammer saw the war in terms of the survival or destruction of his people and didn't really care about the natives of the new world he was on. Their deaths were meaningless to him. Seeing that, Gul'dan quickly made a deal with Doomhammer, offering to give the Horde back the magical power it had lost when Doomhammer had caved in the skulls of the Shadow Council. Thus, the first Death Knights seen on Azeroth were born, as Gul'dan chose to place the spirits of his slain Shadow Council minions in the bodies of Knights of Stormwind. Teron Gorefiend was the first of this new dark order.
All in all, the Horde push north managed some very notable successes under Doomhammer... the penning in of the dwaves and gnomes, the enslaving of the red dragons, the alliance with the Amani trolls cemented when Doomhammer's forces helped free Zul'jin from High Elf captors.
It was Zul'jin's presence as an ally that allowed the Horde to reach Quel'Thalas. This allowed Gul'dan access to the ancient elven runestone from Caer Darrow, gave the Horde the chance to pen the Alliance in at Aerie Peak, and penetrated deep into elven territory. It seemed a great victory, but in fact it was the beginning of the end for the Horde's forward progress. Up till this point, the High Elves didn't see any more reason to fear the Horde than they did the disorganized trolls they saw as rabble and had defeated thousands of years earlier. While the high elves had honored their pact with Anduin Lothar as detailed in our Alliance KYL, it took this show of force by Doomhammer's Horde to wake the elves up. The Horde was a serious threat, and they'd been complacent thus far.
This marks the end point of Horde expansion: finally, Lothar had a force that could contend with the Horde on both land and sea. With his trusted lieutenant Turalyon, Lothar began a counteroffensive push that used all the strengths of the various Alliance forces... gnome and dwarven air support including the powerful Wildhammer Gryphon-Riders, elven sea power, human infantry and cavalry... and he began by playing against the tendencies he'd observed in dealing with the orcs by dividing his forces. Turalyon commanded a force that worked to solidify elven support by clearing the Horde from Eversong, while he himself took a force to the Hinterlands surrounding Aerie Peak to push the Horde back there as well. This didn't keep Gul'dan from cutting up the Caer Darrow runestone and making Ogre-Magi with it, of course.
It did, however, push the Horde back, first out of Lordaeron proper and then further back out of Khaz Modan and the Arathi Highlands. Tol Barad was retaken and used as a base to push further into Dun Algaz. However, the seeming defeat of the Horde turned out to be part of a much more complicated series of events. Uther the Lightbringer discovered that Aiden Perenolde, one of the kings who helped found the Alliance and head of the kingdom of Alterac was in league with the Horde, and had allowed a Horde force through his kingdom: Lordaeron itself was soon under siege! Doomhammer had turned the tables on Lothar and managed to get the Alliance to overextend itself forcing the Horde back, while preparing to move a major offensive to the very walls of the greatest of the human cities. While Uther and his forces broke the back of Alterac in reprisal and cut off Horde reinforcements, it was beyond the Alliance forces to dislodge them.
However, luckily for the Alliance, Gul'dan didn't care even remotely about the Horde, Doomhammer, or victory at Lordaeron. Since he'd awakened he'd been biding his time, strengthening his position, and making himself useful to the Horde so that at the fateful moment when Doomhammer was busy elsewhere (namely, attacking the most fortified city the humans had with the vast majority of his forces) he could move for his true objective: the Tomb of Sargeras that Medivh had waggled at him as a carrot to get him to build the Dark Portal. Now, with that information liberated from Medivh's dying thoughts, with two clans (the Stormreavers and Twilight's Hammer) loyal to him, and with Doomhammer the Backstabber's back turned, Gul'dan stabbed by sailing away for the Tomb on the island of Suramar and leaving Doomhammer and the Horde deprived of key magical support.
This act sealed the Horde's fate and effectively handed victory to the Alliance. Gul'dan and most of his forces were eaten by demons, which as it turns out might have been for the best for them, as those that managed to escape being demon chow ended up as dragon chow when an enraged Doomhammer caught up with them. However, since Doomhammer had taken the dragons to punish Gul'dan and his men for treachery, the Horde had no commanders and no air support in Lodraeron and were quickly given the bum's rush all the way back to the fortress of Blackrock Spire, a former Dark Iron stronghold occupied by the Horde. Here, Doomhammer attempted a last breakout against the forces of the Alliance and met Lothar himself in combat.
Lore fans will probably go nuts pointing out that what happened in that battle has been retconned several times now and differed depending on which RTS campaign you played: as the game is currently, Doomhammer killed Lothar in a desperate struggle and expected to see the human morale falter as a result, Instead, Turalyon, gone nearly insane with rage lifted Lothar's shattered sword and crushed Doomhammer and his men, nearly tearing the head off of the orc warchief in the process. Beaten, Doomhammer was spared (barely) and taken in chains to captivity while the Alliance pushed the remainder of the orcs to the Dark Portal, slaughtered those that resisted in what is called the bloodiest battle of the Second War, and then the mage Khadgar blew the portal itself up. This, it was hoped, would seal it for good.
Next time we look at the Second War's aftermath. The orcs were beaten, their troll and goblin allies leaving them to their fate. What about Grim Batol? Why did Grom Hellscream ride into Azeroth on missions of thievery? How did Teron Gorefiend find someone to take Gul'dan's role as mystical leader of the Horde, and who was it? And what about the Alliance Expedition to Draenor, the fate of Turalyon and Alleria, or the creation of Outland? All that and a Day of a Dragon, too.
Filed under: Horde, Alliance, Human, Dwarves, Gnomes, Orcs, Trolls, Analysis / Opinion, Lore, Know your Lore, NPCs, Cataclysm
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Reader Comments (Page 3 of 3)
RetadinMan Jan 20th 2010 3:55PM
You forgot the creation of the Silver Hand, arguably one one of the most important events for the Alliance in the beginning of the Second War
Matthew Rossi Jan 20th 2010 4:13PM
Well, yes, I did mention specific paladins but I didn't mention the formation of the Silver Hand itself. Simply so much going on it was difficult to fit it all in. I also missed really going into detail on the runestones and their importance.
Al Jan 20th 2010 4:56PM
No room for Silver Hand, since they weren't a Horde faction.
Wolfgang Jan 20th 2010 4:04PM
So since Doomhammer was a xenocidal, brutal, bloodthirsty leader, why does Thrall idolize him so much?
Alanid Jan 20th 2010 4:21PM
He was his father's friend and one of the main orcs to support him. He also helped Thrall free the internment camps.
Wolfgang Jan 20th 2010 5:04PM
Still not very good reasons. Doomhammer's reign is a definite stain on the Horde's legacy. Beatifying him only shows how far the 'New' Horde has to go.
Torlaz Jan 20th 2010 6:19PM
Doomhammer was influential as the first step away from a demon-controlled horde in their history. I'm sure this would be the reason Thrall idolizes him. Thrall is the polar opposite of him but they have the same underlying concept of the horde.
...
I think Garrosh as Warchief is gonna lead the horde back into a balance between the two of them. http://www.wow.com/2009/09/21/a-critical-examination-of-garrosh-hellscream/
We'll probably see a revival of a general mood similar to that of Doomhammer's time. Hopefully it translates to more than text. Personally I don't find the horde capitals all that inspiring as far as atmosphere (currently) .. they feel very human and dull. Alliance capitals have always felt a bit more fitting to their atmosphere.
Delita Jan 20th 2010 7:15PM
"Doomhammer was influential as the first step away from a demon-controlled horde in their history."
Yeah. Because consorting with Gul'dan, using warlocks and their magic to create the first generation Death Knights, and relying so much on that fel magic that the moment Gul'dan and his warlocks left the battle it costed them the war completely proves how far away they were from being dependant, controlled by that taint.
Doomhammer was not a hero. He was an animal. And the 'New' Horde does have a long way to go to change, but they clearly are not interested in traveling that road seenin they keep worshipping their genocidal heroes.
Al Jan 20th 2010 9:06PM
Does seem odd that they retcon out Ogrim ambushing Lothar like a punk to suit the later idea of Orcs being honourable, yet keep all his other atrocities around. They didn't even give him the "Demon blood" excuse the other orcs got.
Evelinda Feb 1st 2010 7:34AM
because he got retconned into not being such a bastard
jasonkidd1234 Jan 20th 2010 4:38PM
The tomb of sargeras confuses me.
I thought he was still alive, or was it a retconn thing?
I know in WC3 he was "dead" but is he still alive in WoW or what?
jasonkidd1234 Jan 20th 2010 4:41PM
Edit: Nevermind, I forgot about the whole "avatar" thing
Stephen Jan 20th 2010 6:38PM
*downloads DosBox, grabs WCII CD's, TIME TO PLAY*
Kurdaj Jan 20th 2010 11:31PM
What's the point of "Knowing Your Lore" when Blizzard changes it so often and so drastically?
When I went to the rooftop VIP dinner for BlizzCon 09, I spoke with Dana Bishop, Blizzard's go-to gal when it comes to Warcraft lore, and she as much as admitted that the story they want to tell will trump the story they have told. Blizzard was never limited in the way they could tell stories, it was just the popularity of the game got away from them, and they were forced to expand characters and places that before they were able to get away with with little detail.
There was no "warrior culture" for the Orcs in Warcraft 2. The same way Star Trek TNG retcon'd the Klingons to be more interesting, Blizzard did the same for the Orcs. If a Blizzard rep wants to contradict Bishop, that's their business. But the fact is, if a person today played through the Warcraft saga in order, they would be confused by where it is now.
I have a question for Lore enthusiasts: Gul'dan gave the Orcish race to the Burning Legion for power, yes? He sold his people out. So why were the Mag'har spared?
Even wowwiki doesn't have an answer. It's unclear. And the reason for this is simple: Blizzard wanted Mannorath to be a bad-ass and so they said he corrupted all the Orcs. Done. They are the bad guys, and the Humans and Elves of the Alliance are the good guys.
Except in WC3, Thrall was supposed to be the good guy. But now they needed an Orc who wasn't like the other Orcs. Because those other Orcs were the bad guys. So they cooked up this clan business as an out. Now there were clans in WC2 - the Twilight's Hammer and Stormreaver Clan the most prominent. But the story of the Frostwolves and Durotan not drinking the Blood of Mannorath didn't come out until it needed to - in Warcraft 3.
So Blizzard invents the exception to the rule of Mannorath to have a hero who couldn't be convicted of the crimes of his race. And to get the audience to empathize, they make him, Thrall, the victim of Human intolerance. But to make sure HUMANS don't become the bad guy, the isolate the intolerance to one man, and make sure he dies in the novels.
Also, I don't think it's a coincidence that Thrall is an environmentalist hippy Shaman. Not to say there's anything against the environment, but people who think the way Thrall thinks tend to be viewed with more acceptance. If there's any confusion about this, see the movie Avatar.
And by the first expansion, The Burning Crusade, Blizzard needed a Horde-friendly faction already in place to hook up with. It is convenience, not story-telling. For that matter, why were the Mag'har tolerant at all with Thrall and the Horde? They weren't the descendants, they WERE the OTHER clans who left on Demon Lust to conquer the galaxy. This is only 20 or so years later, if that. So all Mag'har adults were alive to see the devastation of their people. What stake did the Mag'har have in allying with them?
So Blizzard totally has a track record about inventing new stuff when they need it to tell the story they want to tell. Blizzard wants Night Elf Mages, and they'll get them. Never mind that NE's outlawed the practice of magic. Nevermind that all the living NE Mages were turned into Naga as part of the curse of the Well of Eternity.
See, those Elves were prideful. So arrogant were they about their magical powers, they attracted the attention of the Burning Legion, and had to sacrifice the Well to save the world. And they BANISHED all spellcasting Elves to chasten the species. Azshara is the Queen of the Elves who practiced magic. They were all turned into Naga as a result of a curse.
But, apparently, there were a few Night Elves who lived in self-exile, who were passed over by the curse, who have survived these 10,000 years, who kept up their trade (or just remembered), who managed to avoid the purges and murders, and THESE are the Elves the account subscribers will be playing. Really standup individuals.
Please. The Night Elves of Kalimdor have survived 3 invasions of the Burning Legion (including the expansion), Arthas (the BE's errand boy), but now Deathwing is cause for backpeddling their anti-magic policy? The Night Elves aren't the most open society. How do they welcome home members who've been exiled for 10,000 years, and would those people want to come back at all? Wouldn't they all be like Illiden? Listen, I'm not going to change anyone's mind on this issue. I'm just saying, being mindful of Warcraft Lore should be, at best, a hobby. It isn't to be taken seriously.
I repeat, Warcraft lore isn't to be taken seriously.
Matthew Rossi Jan 21st 2010 4:23AM
"I'm just saying, being mindful of Warcraft Lore should be, at best, a hobby. It isn't to be taken seriously.
I repeat, Warcraft lore isn't to be taken seriously."
Looking at what you just wrote, you take it pretty seriously.
Glorfin Jan 25th 2010 10:54PM
"I repeat, Warcraft lore isn't to be taken seriously."
Nah, he's just saying to take seriously the fact that you can't take it (the lore) seriously. ;-)
What I don't understand, in response to the article, is how many Horde players roleplay (in how they view their character and faction, regardless of server type) half-heartedly, in the sense that they don't embrace in their characters the qualities the Old and New Horde admire and were/are taking on. That is, they try and justify certain aspects of their faction...to what end? That they're all 'good' like the Alliance? Are they uncomfortable about their past? Where are the Hordies who are screaminig for blood? Do they not care and just want to be BA and a rebel, as all the 'kids' and 'noobs' play Ally? (And many Ally are, granted, especially on my server.)
I just don't see how Blizzard wants people to view/play Horde characters...that or many players don't fully embrace it. Can someone explain it to me? Rather interested to hear a different perspective.
I also don't see how the Tauren fit in with any new turn in the Horde's leadership, as the Tauren don't share necessarily the same ideals.
James Matheny Jan 21st 2010 12:47AM
*one of my favorites. >_> typos.
Eddy Jan 21st 2010 7:56AM
"It's kind of awkward the way the guy is named Doomhammer and carries the Doomhammer, but at least the hammer doesn't look like a smaller version of himself."
This may be my favorite quote in the world.
I mean otherwise this article was awesome, it was a great bit of storytelling and some connect-the-dots as well. Thanks.
Munszu Jan 21st 2010 8:53AM
According to the book, Doomhammer didn't followed Gul'dan to the Tomb of Sargeras, he stayed at the siege of the Capital city. He sent the two sons of Blackhand if I remember right. :S