Know Your Lore: Ahn'Qiraj, Uldum and the Tol'Vir

This week saw a monumental post on the story forum that answered a variety of World of Warcraft lore questions. One of the questions asked got an answer that blew the metaphorical doors off of a long, puzzling situation. (There will be a lot of Cataclysm spoilers in this post. Be warned.)
Bornakk - Ask CDev #1 Answers - Round 1 Quote:
Q: What happened to all of the Scourge's Obsidian Destroyers?
Q: What happened to all of the Scourge's Obsidian Destroyers?
A: The entities known as obsidian destroyers are actually enslaved titan constructs that were once called the tol'vir. The tol'vir were created to maintain titan lore repositories and titan machinery surrounding the titan cities of Ulduar and Uldum. Not long after the troll empires divided the insectoid kingdom of the aqir, the aqir that travelled north discovered and overthrew the tol'vir society in Northrend. These aqir would eventually become the race we know as the nerubians today, having adapted the tol'vir's architecture for their own purposes. Similarly, the aqir that travelled south ransacked and overthrew a titan research station near Uldum, renaming themselves the qiraji and calling their new home Ahn'Qiraj. Although the Scourge would eventually consume the nerubian empire and throw its few remaining tol'vir slaves into the front lines, it's possible that more tol'vir still exist in the hidden titan city of Uldum or deep within the remnants of Azjol-Nerub.
Now, this is huge. It answered for folks who played Warcraft III why a unit they associated with the Scourge was in AQ. It gave us an idea of what the tol'vir first mentioned at BlizzCon '09 would look like and what they were. The implications are staggering. If you've been wondering (like, frankly, I had been) why the pictures of Uldum coming out looked so much like Anh'Qiraj, now you know. Uldum looks like AQ because both Uldum and AQ were build by the titans, not the old gods or their aqir/qiraji/nerubian servants. It also explains why the nerubian take on architecture derived so decisively from the qiraji model. Both the nerubians and qiraji found and enslaved tol'vir, but the nerubians didn't get their hands on an actual titan built facility the way the qiraji did.
Now, we can see that the architecture of Ulduar and Uldum are vastly different. There are similarities, to be sure, but Uldum/AQ definitely have their own aesthetic. Did the Northrend tol'vir have their own style as well, and that's why nerubian art and construction looks so different from their qiraji cousins? It probably contributed, to be sure. I'm actually ridiculously hopeful that a full-fledged Azjol-Nerub zone will be introduced in Cataclysm the way the Isle of Quel'Danas was at the end of Burning Crusade now.
However, this raises all sorts of further questions for Uldaman, Ulduar and Uldum, as well as AQ. It's fairly easy to justify the construction of a vast complex like AQ so close to Uldum ... Just go to Northrend and you can see that in addition to Ulduar, you see vast titan construction all throughout the Storm Peaks, in Wintergrasp and Strand of the Ancients, and finally in the Sholazar Basin itself. Since Sholozar Basin and Un'Goro are linked, it makes sense that Un'Goro (called the God Lands by the ancient qiraji who attempted to conquer them when fighting the night elves and Bronze Dragonflight) would have similar constructions on or near it. These would have been linked to Uldum in terms of their construction and possible even directly by a southern offshoot of the Path of the Titans that has since been destroyed or fallen into disuse. Since Kalimdor and the Easten Kingdoms were separated by the Sundering, it's entirely possible that Uldaman served as the hub linking Ulduar and Uldum in ancient times.
Furthermore, if you have been paying attention to the various Cataclsym images being released since the NDA has been lifted on sites like MMO-Champion, you've probably seen this one. Compare it to the image of Moam that opened this post and you get a sense of the uncorrupted southern tol'vir versus their enslaved brethren. But what's more, you also got to see Isiset, Setesh and the Uldum Watchers. Obviously they're meant to perform a similar role in Uldum to the watchers of Ulduar. But look at Setesh again. Remind you of anyone? Anyone at all? We've been told in the past that entities like the Anubisath and Ossirian the Unscarred were the creations of the Anh'Qiraj emperors. But we were told that about the Obsidian Destroyers, too, and they're not.
It seems at this point extremely likely that the Anubisath and Ossirian were in fact titan watchers, similar to Cretus and the watchers of Ulduar, assigned either to Uldum or the complex that would become AQ. LIke the tol'vir, they fell in battle or were otherwise enslaved by the qiraji or their dark master, C'thun. The Anubisath certainly look different from the images of the Uldum Watchers we're seeing, but they bear a striking resemblance to Setesh. Did Uldum originally attempt to investigate what happened at AQ?
This is all deeply fascinating to me because of events in the comics. We saw the Twilight's Hammer attempt to infest the ruins of AQ, and Cho'gall himself attempted to raise C'thun from torpor after a band of adventurers "killed" him. Cho'gall even became horribly deformed as a result of C'thun's presence. So we've now established that C'thun isn't entirely dead, that he's infesting a former titan facitilty with ties to Uldum, and that both the Twilight's Hammer (including Cho'gall, who once served C'thun directly and who may still be somehow) and Uldum play heavily in this expansion. We also know that Deathwing currently controls the Twilight's Hammer, but that it was the whispering of the Old Gods (including, one assumes, C'thun and Yogg-Saron) that drove him mad, and (SPOILER SPOILER SPOILER, although this whole post is spoilers) the Twilight's Hammer that is nominally serving Deathwing is still trying to summon or raise Old Gods. I have no idea if Soggoth the Slitherer is the Old God with a giant titan glaive in his/her head in Darkshore, but since that's where they're supposedly attempting to summon him, I'd put good money on it.
It seems very apparent now that the Old Gods and their servants suck at actually making anything new. The entities that became the aqir were twisted from a naturally occurring animal, not created ex nihilo, and their descendants seem to have twisted and corrupted titan constructed beings like the tol'vir and watchers rather than made them. Even the old god's infamous curse of flesh seems aimed at making these entities more malleable servants, but it doesn't make anything new. In the war between Old Gods and titans, the power of invention and creation seems far more aligned with the titans, all the Old Gods know how to do is manipulate, destroy and corrupt. The contrast between Uldum and AQ and the fate of the tol'vir seems a perfect illustration of this failure. The Old Gods may not die as we do, but they also don't live as we do, and as such they have a poor grasp on how to actually make much of anything.
It's interesting that while we see major Old God influences at both Ulduar and in the vicinity of Uldum, we don't see any aside from trogg infestations near Uldaman. But since Uldaman is so close to Ironforge and Gnomeregan, home to the dwarves and gnomes (both descended from titan constructs) and both Uldaman and Gnomeregan have seen trogg infestations, it's possible another old god sleeps below it, one of the architects of the very curse of flesh itself? With Soggoth the Slitherer's introduction, we know the name of three of the five Old Gods, and in at least two cases those Old Gods lie in or near ancient titan sites. Were the sites built entirely because the Old Gods were near them? The Explorer's League was digging up a supposedly ancient site in Darkshore and another, similar one at Bael Modan. Are these remnants of the titan complex built to monitor Soggoth? Hard to say, but a fascinating possibility. In the end the Sundering may have done exactly what the Old Gods wanted, destroying much of the titan early warning system that would have brought Algalon to Azeroth before they could awaken.
Now, with Yogg-Saron conveniently having arranged for Loken's death, Algalon's summoning and defeat by mortals and his own "death" (as much as an Old God of death can die), Deathwing, corrupted by the same old gods, commands the same Twilight's Hammer who are still shown to be working for the Old Gods and tries to break the world anew.
It seems that for the Old Gods at least, the stars may finally be right. And that doesn't even touch on whether or not the prefix "tol" seen in the name of the tol'vir has anything to do with places like Tol Barad. Were there tol'vir survivors in the Eastern Kingdoms, too, perhaps working at or near Uldaman the way the northern ones worked at Ulduar and its satellite constructions before the nerubians enslaved them? Could there even be deeper levels to Uldaman as well, with surviving tol'vir battling the troggs? Was Archaedas really just guarding a vault, or are there deeper secrets yet to be revealed?
No idea -- but it's fun to speculate, huh?
Filed under: Lore, Know your Lore, Cataclysm
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Reader Comments (Page 2 of 4)
MusedMoose Jul 4th 2010 2:51PM
I've become a huge lore junkie with this game, and stuff like this just makes me want to know more and more, *right now.* ^_^ I find it amazing that Blizzard has not only set stuff like this in motion, but has been planning it for years and knows the back story so that it all falls together. I mean, the fact that there were tol'vir in WC3 and only now are we getting to the reason behind their existence, and it all makes sense? Either they've been sitting on this for a long time, or they just know how to come up with new stuff to make everything work.
Either way, my hat's off to their writers. Can't wait to see what comes next. I'm wondering if, at some point, we'll have beaten all the Old Gods on Azeroth at least once, and move on to taking them out on other planets. Of course, by that time, we could probably handle Sargeras...
Also: one of my guildmates is named "Soggoth", because 'shoggoth' was taken. I don't know how much he plays nowadays, but it's a pretty funny coincidence.
Ebylon Jul 4th 2010 3:59PM
It's arguable whether or not Blizzard has had some of this stuff in works for years, or things conveniently line up and the story writers go "... Oh snap! That works now!" ;D
MusedMoose Jul 4th 2010 4:12PM
@ Ebylon -
Agreed. *grin* Thing is, I'm a writer, so I know that either way is possible - they might have planned this long ago, or they might have figured out how to make it all work just for Cataclysm. Either way, it's pretty damn cool.
michael.dunkerton Jul 4th 2010 4:34PM
They're doing a great job of filling in the gaps, and any storyline involving the Old Gods is good with me. I do wish they had chosen a different Lovecraft character to name the new one after--Yogg Saron and Soggoth both seem to come from Yog-Sothoth. Wikipedia alone lists over 60 Old Ones, so they have a lot to choose from...
Anyway, I doubt we'll see an Old God as a final boss of an expansion simply because that's not their nature. They work behind the scenes. At first I was bothered by the fact that Yogg-Saron came before Arthas, but (1) I seriously doubt he's dead and (2) The Lich King was part of Yogg's machinations anyway. And that's what's so cool--even if other baddies take the spotlight, in reality it's almost always the Old Gods causing it all. We have our little victories each expansion, but they're still down there, plotting....
vazhkatsi Jul 4th 2010 7:34PM
may i suggest instead that soggoth comes from shaggoth? seems a little more likely than yog sothoth
Elovan Jul 4th 2010 3:08PM
I've always held the opinion that Searing Gorge used to be the Uldaman version of Sholazar Basin and Ungoro Crater. When Ragnaros' entrance decimated the Redridge Mountain range, it completely destroyed any indication of any Titan presence. This could also account for why there's a lack of significant Old God involvement near there.
Boobah Jul 4th 2010 11:23PM
"lack of significant Old God involvement near there [Redridge.]"
You mean aside from their (onetime) elemental lord and the son of the aspect they corrupted?
scimitar Jul 4th 2010 3:30PM
It could be possible that each titan construct just like ulduar was designed to imprison and old god and keep him sealed entrusting his fate in the hands of titan watchers? maybe the ruins of AQ were the original titan construct and the temple underneath is the prison of cthun? maybe the titan constructs in uldaman serve the same purpose and were corrupted by the old god that lies under the place?maybe algalon also came because after seeing the titan watcher incharge perish he feared that the old god may escape?
and maybe the old gods are trying to make the titans return to azeroth in order to lure them into some deadly trap or have revenge or something?
seanthehorde Jul 4th 2010 10:29PM
Actually unfortunately it wasn't. I wanted to say this made sense, but then I looked up some lore on Wowwiki:
"The climate is very similar to Burning Steppes, as it was the same catastrophe that blackened both: the summoning of Ragnaros. Searing Gorge is a part of Khaz Modan, and was a mountains region, part of the Redridge Mountains, but was shattered by the summoning. "
The last sentence is the most important. This whole region was part of a mountain range until Ragnaros decimated it.
I imagine it was something similar to what happed to the island of Krakatoa in 1883.
http://en.wikipedia.org/wiki/Krakatoa
brian Jul 5th 2010 3:24AM
I had thought something similar, about each Titan city being a "holding cell" for an Old God. Back when we first found out that Yoggy was being trapped in there, and was starting to break free, I thought back to the broken door and Uldum.
My thoughts were around these lines. If Yoggy could spread his tentacles around a massive portion of the continent, couldn't C'thun do the same? Especially if he had broken free much earlier, and had time to both enslave and manipulate a race (the silithid) and create his own personal set of followers.
So, once he had broken free, he spread his tentacles, enslaved and manipulated the silithid to become the Aqir, and then over time, tunneled his main core (or whatever that eye is) into Silithus, and what would become Ahn'Quiraj. Then, with an Old God tunnel straight into a Titan construct, he directed his new servants to capture and subdue some of his former captors, who, deliciously enough, were now captives of his own. (Of course he also probably drove them mad along the way, but something made of rock isn't going to be phased as much by telling them their heart will explode.)
Then I thought of Uldaman, but of course, it's not really a Titan city much. It seems like more of a storage facility, or even a repair and "powering" center that the Earthen used to use. So, while close, we don't know of any other Titan cities as of yet.
I still think that Ulduar and Uldum were used as holding cells though. Especially with the line about the Aquir adopting titan building styles. It's as if C'thun wanted to feel comfortable with his surroundings (after all, he'd likely gotten used to his prison after thousands of years), while at the same time delighting in the irony of circumstances. He's back in his "prison" sure, but now his captives are now his prisoners, while he dances them on strings of madness.
Ilmyrn Jul 5th 2010 3:53AM
I thought C'Thun had essentially 'faked' his own death when the Old Gods and Titans were fighting. Didn't the story say that the Titans killed one Old God (Master's Glaive), thought they'd killed another (C'Thun), and imprisoned the rest?
ki Jul 4th 2010 3:35PM
This is what I'm getting in short. C'thun controlled the twilight hammer at first, but after his "death", Deathwing has assumed rule, but the hammer is actually still serving and working to re-summon the Old gods back to the world.
For some reason, I'm expecting Deathwing now to NOT be the final boss of Cata.
Azshaara Jul 4th 2010 3:49PM
I bet the next xpac will be all about the old gods, after deathwing dies it would have been enough of a delay for the cultists to do their work, and like each tier will be a different form of the old god skins, you know cause we kill em' each tier
Tyr Jul 4th 2010 4:53PM
The Twilight Hammer doesn't really 'serve' anyone, they just jump on the "Summon Old God/Bad-ass Dragon/Evil Elemental Lord" band-wagon with the destruction of Azeroth as their one and only purpose.
Loath Jul 4th 2010 3:39PM
about a week back we herd something that if u kill cho'gall on heroic u will discover something shocking behind the twilights hammer. after reading this post it lookst to me that secret is c'thun. did only i had that impression?
olzer Jul 4th 2010 3:47PM
SPOILERS BELOW :O :O :O
BIG SPOILERS! DON'T SAY I DIDN'T WARN YOU :O
MMO-Champion (or some other guys) datamined some pictures of Cho'Galls room, there's a hole in the floor like Blizzard said there would be after you down him on heroic, and then they found some pictures of the room below.
http://static.mmo-champion.com/mmoc/images/news/2010/cataclysm/cataclysm_zones/12266/sandbox/grimbatolraid_11.jpg
is a link to the secret room.
http://static.mmo-champion.com/mmoc/images/news/2010/june/ladysinestra.jpg
is a link to picture of Lady Sinestra (Deathwings mate), who was presumed dead when one of her twilight dragons killed her. However, looks like she's coming back complete with the Deathwing look-alike package (only half a body, other half seems to be a funnel into the lava :O )
somasu Jul 4th 2010 3:49PM
Ki it was the same with tbc, so why not in cata :D
Iirdan Jul 4th 2010 3:54PM
Oh... oh my god.
So, in other words, Ahn'Qiraj = Ulduar. Old God corrupts Titanic creations for their own devious purposes, and sticks some of their worshippers in there for good measure.
Oh damn. Now that is mindblowing.
Tom Jul 4th 2010 3:56PM
I'm still buying into the idea of that pentagram image that floated around awhile back - an old god beneath AQ, Northrend, Darkshore, STV, and Tirisfal. Now, there's no real indication that I can think of that there's one under STV and I'm guessing that there's one in the Twilight Highlands (you know the reason why :P ), and that makes the idea kinda fall apart. What I imagine is that the pentagram was true before the Sundering, and since it was broken trouble's been starting.
The thing about pentagrams is that they're ofter sealing something in the center... makes me wonder what's below the Maelstrom.
staffan.johansson Jul 4th 2010 7:36PM
As for STV, Hakkar the Soulflayer is sometimes referred to as an "Old God." While he doesn't appear to have anywhere near the power of C'Thun or Yogg-Saron, he does appear to be bound to Zul'Gurub, and it's possible he's linked to the Old Gods somehow.