Know Your Lore: The Old Gods

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
Before the night elves' grand civilization covered the land of Kalimdor, before the troll empire fought the aqir, before the arrival of the titans, they ruled Azeroth. Throughout the cosmos and even on alien worlds, their presence can be felt. Implacable, corruptive, powerful, creators of madness and strife, even in defeat they may never truly be defeated. They exist on many worlds and in many forms, and wherever they exist, chaos, insanity and destruction always follow. They are the ultimate manifestations of the cthonic, the primordial forces of madness that underpin sane, static reality.
They are the Old Gods. And nothing can stop them.
Before the night elves' grand civilization covered the land of Kalimdor, before the troll empire fought the aqir, before the arrival of the titans, they ruled Azeroth. Throughout the cosmos and even on alien worlds, their presence can be felt. Implacable, corruptive, powerful, creators of madness and strife, even in defeat they may never truly be defeated. They exist on many worlds and in many forms, and wherever they exist, chaos, insanity and destruction always follow. They are the ultimate manifestations of the cthonic, the primordial forces of madness that underpin sane, static reality.
They are the Old Gods. And nothing can stop them.
Harbinger Skyriss - The ArcatrazIt is a small matter to control the mind of the weak... for I bear allegiance to powers untouched by time, unmoved by fate. No force on this world or beyond harbors the strength to bend our knee... not even the mighty Legion!
Please note, there will be spoilers for Cataclysm in this post.

What we do know about the Old Gods, we know from their demented followers and minions, really. It's rare that we get much of a chance to talk to an Old God directly, and even when we do, they have a tendency to rant, rave and drive others insane rather than to have much in the way of a discussion. Part of this can be directly attributed to the corrupting nature of these entities, which revels in chaos and tainting and warping the creations and natures of others. In addition, generally the Old Gods (at least the two that have been directly encountered in game to date, C'thun and Yogg-Saron) have a tendency to engage in cryptic or pseudo-prophetic speeches when encountering those minds strong enough to endure their presence for any period of time.
All Old Gods seems to share the following traits: a tendency to warp, twist, deform and drive mad all living things that spend enough time in their proximity. C'thun did this directly in the case of the proto-silithid that became the aqir and later the qiraj, while Yogg-Saron seems to have done so in the making of the Faceless Ones. A third Old God is revealed in Cataclysm, and this entity likewise seems to make use of twisted, corrupted followers. All known Old Gods of Azeroth seem to have the power to either directly or indirectly control or manipulate elementals even to the point of being able to control the most powerful elementals, the Elemental Lords.
Finally, the Old Gods are the only entities in creation known to have ever gone toe to toe with the titans and, if not outright win, then not exactly lose, either. It's true that the Pantheon was sufficiently powerful to imprison three Old Gods within the crust of Azeroth and reorder the roiling elemental chaos these unfathomable alien minds preferred into the world of oceans, continents, rivers and forests that the mortal races inherited. It's also true that C'thun fought a titan to a standstill, and that titan's name is lost to us today, as both Old God and titan fell in that battle. (We do not know if that titan did die, or even if titans can die.) Today, while locked in their ancient prisons, the Old Gods reach forth tendrils of influence and corrupt races, lands, even one of the dragon aspects created by the titans and vouchsafed with watching over Azeroth.
The Old Gods are unfathomable to mortal minds. They seem to delight in chaos, anarchy and constant elemental warfare, pitting the enormously powerful elemental lords against one another seemingly as a form of amusement. The Burning Legion under Sargeras has a twisted ethos that maintains that all existence is a mistake and that all things should be reduced back to entropic nothingness; in contrast, the Old Gods have no ethos, no morality and operate through a raw amorality (one might even say they transcend things like motives and ethics) that seeks nothing more than endless, meaningless, motiveless destruction for its own sake. Under the Old Gods rule, nothing like a society or civilization could ever arise. It's telling that even their former servitors, the Elemental Lords, do not seek their return or serve them willingly, rather seeming to be compelled through powerful sorceries such as the Cipher of Damnation. When even Ragnaros fears and hates something, you know it's bad news. Today, the Old Gods on Azeroth often operate through the Twilight's Hammer cult, who seek the ultimate destruction of the world.

The three named Old Gods as of the Cataclysm expansion appear to be C'thun, Yogg-Saron and Soggoth the Slitherer. C'thun resides in the corrupted city of Ahn'Qiraj, once a satellite city of the Uldum complex seized by his qiraji followers. It is unknown if the complex was built around C'thun by the titans to observe the fallen Old God or if the qiraji moved his regenerating form there afterwards, but based on C'thun and Yogg-Saron's massive size, it seems unlikely that he was moved.
Yogg-Saron was likewise trapped beneath Ulduar in the distant north of the original proto-continent of Kalimdor long before it was shattered into three large pieces during the ancient Sundering. From this location Yogg-Saron sent out its corrupting influence, which can be tracked from the Howling Fjord and Grizzly Hills to the very Icecrown Glacier itself in the form of saronite. Even the very walls of Icecrown Citadel are, in a sense, made out of Yogg-Saron.
Yogg-Saron was likewise trapped beneath Ulduar in the distant north of the original proto-continent of Kalimdor long before it was shattered into three large pieces during the ancient Sundering. From this location Yogg-Saron sent out its corrupting influence, which can be tracked from the Howling Fjord and Grizzly Hills to the very Icecrown Glacier itself in the form of saronite. Even the very walls of Icecrown Citadel are, in a sense, made out of Yogg-Saron.

Finally we have Soggoth the Slitherer, the "new'"Old God we're learning about in Cataclysm. He's not exactly new ... If you've been to Darkshore and seen the Master's Glaive, with the enormous sword protruding from a vaguely nautoloid skull, you've seen Soggoth. Defeated after a battle that destroyed 20 of the titans' stone giant servants, Soggoth lay buried in Darkshore for untold thousands of years until the Cataclysm disturbed his prison and the Twilight's Hammer began working to free it from torpor.
Next week we begin looking at each individual Old God known to us in more detail, starting with the first one seen in World of Warcraft, the malevolent C'thun.
Next week we begin looking at each individual Old God known to us in more detail, starting with the first one seen in World of Warcraft, the malevolent C'thun.
Filed under: Analysis / Opinion, Lore, Know your Lore, Cataclysm
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Reader Comments (Page 3 of 4)
e Jul 22nd 2010 5:35AM
@ Noz
you make a good point.
think about it, we are the result of the curse of fleshâ„¢.
I'm not sure when and if we are supposed to become like the faceless ones,
but it's clear we have diverted off the titans plans of order in the universe and what's not.
if anything we should be assisting the old gods, just think what would have happen if
Algalon would have won ? you think we can stop the titans alone ? fat chance.
now I don't know what's blizzard's master plan to finish world of warcraft,
but I'm willing to put my money it has something to do with the titans and the old gods,
maybe us aligning ourselves with the latter.
in the mean time I have these Twilight hammer pamphlets for you to read.
zomg ! it's infectious !
Ullaana Jul 21st 2010 10:17PM
The Old Gods sound like the Lords of Chaos, so who are the Lords of Order?
The Thing at the Glaive, could it be a spawn?
Anyone else have a sudden desire to see how much of this Warcraftian lore meshes with the Lovecraftian Cthulhu mythos?
Adremelek Jul 21st 2010 11:51PM
I think it meshes together quite a bit, and I would definitely love to learn more about it. Even the name Azeroth is similar to Lovecraft's "Azathoth"
cielago Jul 22nd 2010 8:37PM
I think murlocks are bassed on the things at insmouth (fully transformed)
Sithril Jul 24th 2010 7:24PM
I think the original name "Azeroth" is only coincidal in sound with anything from Lovecraft. The name was given way before the Old Gods lore was even made.
(It was originaly the name of the old Stormwind kingdom, than it was extended to the entire southern continent of the Eastern Kingdoms, and later extended to be the name for the entire world - damn, the name made some progress, for a name!)
Styvorama Aug 12th 2010 2:00PM
WARcraft. LOVEcraft.
/secures foil hat with duct tape
Maketu Jul 21st 2010 10:19PM
HP Lovecraft will never die.
joe paris Jul 21st 2010 11:48PM
Which old god corrupted Deathwing into turning on the other aspects and creating his little toy?
vaeevictiss Jul 22nd 2010 12:20AM
It was apparently yogg saron due to the visions and how he states "...i was there...".
And to matthew, you cant just assume that just because it has an avatar that its an old god. Sargeras had one and he was a titan. Granted he had immense power he was far from a god. Hes considered the most powerful being in the universe yet the old gods were using him as a pawn.
Freya has an avatar in scholozar basin and shes a titan watcher.
Terokk and hakkar also have avatars and while they are considered "gods" in the essence of being worshiped by a large group of followers. They are nothing like an old god and not truely immortal.
theweirdguy41 Jul 22nd 2010 1:12AM
Soggoth isn't an Old God, he's a Faceless One. So much misinformation on this site.
Draniest Jul 22nd 2010 1:53AM
itneverstarts, I'm sorry, but that makes no sense. I've heard that before, and it still makes no sense. Why would they dig up the creature at Master's Glaive, go through all the trouble of transporting it across the known world, the re-bury it just to dig it up again? Both creatures are in various stages of excavation. They're not the same.
turtlehead Jul 22nd 2010 10:15AM
Begs questions. Could be two different entities. One could be avatar of the other. Could be the same one, not transported but think of them as the fungal fruiting bodies of one Old God. What we see as mushrooms are the "fruit" of sometimes huge webs of fungus through the soil. We know Old Gods are buried but spread influence, so is the fungus analogy a bad one? I think not. Something that powerful may be able to "sprout" autonomous "fruit" avatars in widely disparate areas. And how scary is THAT?
Andrew Jul 22nd 2010 2:43AM
"in contrast, the Old Gods have no ethos, no morality and operate through a raw amorality (one might even say they transcend things like motives and ethics) that seeks nothing more than endless, meaningless, motiveless destruction for its own sake."
Some men just want to watch the world burn.
Deathknighty Jul 22nd 2010 3:20AM
CORRECTION!
Some big tentacly things just want to watch the world burn!
Shassar Jul 22nd 2010 4:35AM
Wouldn't that technically be Ragnaros?
Exodus Jul 22nd 2010 3:09AM
Where in Bonzo's brass buttons am I?
Boobah Jul 22nd 2010 10:55AM
Love.
Sol.
Moon.
Death.
All else fails.
What can I say? All this talk of avatars, I assume.
Zenith Jul 22nd 2010 4:07AM
I also think of Old Gods as the embodiment of chaos, but just now thought of something Blizzard may be trying to do:
Think of the D&D style of alignments, you have lawful, chaotic, good and evil on a grid. Old Gods would definitely be purely chaotic, Sargeras would be evil, the Titans are lawful/order(killing everything on a planet due to some corruption isn't very good) and the Naaru are good, although if you look at the power of the others they would be servants of some greater being(s).
This gives a 'pure' representation for each alignment, but also means that they are not necessarily allied with each other, we may see a time after the Old Gods and Sargeras are sealed away or defeated where the Titans decided Azeroth needs some nerfing, then we figured them with the help of the Naaru. Of course the Naaru can also have some hidden agenda where they want to blow everything up to become one with the light or something, so in the end it's better to maintain a balance between the forces
Now we also just need some purely neutral entity(Azeroth/well of eternity?)
Zenith Jul 22nd 2010 4:14AM
*then we FIGHT them with the help of the Naaru.
Silly predictive keypad
turtlehead Jul 22nd 2010 10:16AM
That AD&D alignment system was the mother of all kludges. It was idiotic when it was new, it's idiotic now. PLEASE let it die. I'm begging. If ever there was anything more damaging to role-playing, I've never seen it.