Know Your Lore: The Old Gods part three -- Yogg-Saron

To pick up a thread from our original Old God post, we now have a name for the entity that may or may not be an Old God in the Twilight Highlands (and I'm gambling that it is): Isorath. This demotes Soggoth the Slitherer to "really, really powerful servant" status, but it's worth keeping in mind that Great Cthulhu himself was not an Elder God, merely a Great Old One, and perhaps we're about to discover a similar division in Warcraft's lore. We now almost surely know the names of three Old Gods; it's too soon to call.
However, that's for the future. This week, we turn our eyes to The Beast With A Thousand Maws. Tremble before the God of Death! If you've run Ulduar, you've probably run into the handsome fellow above, who dwells therein. Its blood is power, its thoughts madness; few can resist the power of the lucid dream.
We discussed the basics of the Old God/Titan conflict in previous posts, but to give a general overview, it can help to visualize them as two opposing ideologies. The Old Gods like everything to be a roiling, disorganized mess. They gleefully enslave and direct elementals into pitched combat for no other reason than their own amusement. They keep worlds they infest at a constant tipping point, neither letting them be destroyed utterly nor ever allowing any kind of permanent order to be established. The Titans, on the other hand, absolutely love order. They can't get enough of it. They go around the cosmos constantly imposing it on every planet they can get their hands on.
You can see why these two groups didn't get along. In the smackdown between the cosmic Felix Ungers and the cthonic Oscar Madisons, it turned out that the Titans are not being played by Tony Randall. Despite the enormous, sanity-shattering power of the Old Gods, the Titans just wanted it more (and have a fair amount of enormous power themselves), and in the end, they and their servitors prevailed over the Old Gods and their armies of enslaved elementals, elemental lords and sinister servants like Soggoth. Save for one Old God who managed to fight a Titan to a standstill (at least according to his autobiography, the Prophecies of C'Thun), the other Old Gods were bound up in the world they'd infested and left to rot by their Titan enemies, due to a general belief that it would take destroying the entire planet to get rid of them.
Not that the Titans were entirely unwilling to go that far, but they figured they'd give containment a shot first.
In the eons before the Sundering, Azeroth was blessed with one continent, Kalimdor. At the center of that great continent stood the Well of Eternity, created by the Titans for some great unspecified purpose and imbued with the ability to draw mystical power directly from the depths of the Great Dark Beyond. (The Great Dark Beyond is basically the black void of space surrounding Azeroth and other worlds, as opposed to the Twisting Nether, a place of demons and other fel intelligences where the ruined remains of Outland currently reside.) On this ancient continent, the Titans left behind many structures, facilities built to shepherd Azeroth and its development. Some were also built as prisons. One such facility was the enormous city-complex known today as Ulduar. And within Ulduar, chained at its very heart with chains made of pure cosmic matter, lay the dread Yogg-Saron.
The dread Yogg-Saron
Unlike C'Thun, Yogg-Saron appears to have named itself. If not, no records remain to tell us who named it. Also unlike its peer, Yogg-Saron seems to have given itself a portfolio of sorts, declaring itself to be the Old God of Death. Trapped without recourse to the Well of Eternity, Yogg-Saron seemed to have slept in confinement for countless eons.
"Seemed" is the operative word there, because the beast with a thousand maws was anything but quiescent during its durance vile in Ulduar. We don't as yet know how much of what Yogg-Saron shows those who oppose it is truly accurate and how much the beast itself has to do with those visions, but we do know that it is possible and even likely that Yogg-Saron was one of the Old Gods who helped to corrupt Deathwing. (Indeed, given his title of The Lucid Dream, Yogg would seem a very likely candidate.) Yogg-Saron's display of the events of the formation of the Dragon Soul (later known as the Demon Soul) certainly indicates that he either has or claims a level of involvement with the madness that overcame Neltharion.
It's also telling, however, that Yogg-Saron displays the murder of King Llane Wrynn at the hands of Garon Halforcen. We know that Garona was acting on the orders of the Shadow Council, who had used their warlock magics to condition her over the years. We know that Gul'dan, leader of the Shadow Council, had used warlock magic to age and dominate Garona's mind and had entrusted the ogre mage Cho'gall, his own creation, with the task of controlling her. And we know that Cho'gall again attempted to use his power over Garona to help bring C'Thun back to life. So why did Yogg-Saron show us Garona's murder of the human king who had trusted and respected her? Was he claiming to have had control over Cho'gall even then? Is that why we find Twilight's Hammer soldiers and mages in Ulduar serving General Vezax? Just how deep do Yogg-Saron's machinations go?
The third vision we see, that of Arthas Menethil (the Lich King) torturing Bolvar Fordragon (his eventual replacement), is fairly simple: Arthas had made extensive use of Yogg-Saron's own blood for his undead minions. Yogg-Saron's words -- "He will learn that no king rules forever" -- proved prophetic indeed, as Arthas died at the hands of me and 24 of my closest friends. (Well, OK, maybe you killed him. Depends on who raids when.) At any rate, Arthas was slain, Bolvar took up the mantle of the Lich King, and we're left to wonder why Yogg-Saron -- who claimed such extensive influence, helping to cause the creation of the Demon Soul (and inadvertently the Sundering itself), the death of King Llane and destruction of Stormwind, and the ultimate fate of the Lich King -- was so unprepared for his own death.
Then again, when we look at the circumstances surrounding Ulduar, we're forced to wonder if it was unpreparedness.

Over the course of the millennia, Yogg-Saron enslaved the will of Loken, the Prime Designate charged with watching over the Ulduar installation and Azeroth entire. Using Loken as a proxy, Yogg-Saron manipulated the servants of its own Titan enemies, engaging them in a long and ultimately pointless war that ended with many of them being forced into stasis by Loken and thus unable to interfere with the corrupted watcher's plans for Azeroth. Loken went so far as to murder his brother Thorim's wife Sif and pin the blame on the servants of Hodir, another of his sibling watchers. Eventually, Freya, Hodir and Mimiron all found themselves imprisoned and slowly driven mad by the being they themselves had been set to ward over. The last watcher besides brooding Thorim was Tyr, a great champion of order who'd sacrificed his own hand in battle with the forces of the Old Gods. His fate remains unknown. There's speculation that Yogg-Saron used the corrupting force of his saronite blood to alter Tyr into General Vezax, but no evidence either way as yet.
Eventually, as great heroes from the mortal races reached the Storm Peaks in their quest to find a way to halt the Lich King's advances, Yogg-Saron used Loken to manipulate and capture Thorim, the final watcher of Ulduar with a component of the Algalon fail-safe. It's unknown why neither Loken nor Tyr had a piece of the device, perhaps as a check on these two supposedly most orderly of the watchers to keep them from summoning Algalon prematurely. With Thorim in his reach, Yogg either failed to keep a close enough watch on his servitor or deliberately sacrificed Loken to vengeful heroes in order to activate the Algalon protocol.
Because how else could it have happened? It's clear that Yogg-Saron must have known of the protocol after thousands of years of controlling Loken even more thoroughly than Deathwing has even been controlled. (Neltharion, for all his flaws, has never blindly obeyed the Old Gods, working with them only when it suits him.) Why would Yogg-Saron, the Old God of Death, the Lucid Dream itself, allow Loken to die alone in a side wing of the Ulduar complex if it didn't exactly suit his plans? Look at the larger picture.
As with C'Thun, we see an Old God confronted and slain in its own lair by mortal hands, when the Titans themselves supposedly could not do so without destroying Azeroth. Perhaps the issue isn't that the Old Gods can't be slain, but that to slay them utterly requires the complete eradication of Azeroth back down to its primary unmixed materials (as Algalon himself implies when he arrives) -- and therefore, Yogg-Saron can't possibly be dead now. I don't know about you, but when I killed him, I didn't reduce Azeroth to its primary components just to be sure. However, in manipulating a group of mortals to not only kill Loken but then to storm Ulduar, regain the fragments of the Celestial Planetarium key, and take a key role in preventing Algalon himself from reoriginating Azeroth, Yogg-Saron ensures its own survival and the survival of the Old Gods.

It's not that Yogg-Saron particularly wants Azeroth to survive, but the Old Gods have shown a remarkable tendency to enjoy their own existences. Allowing Algalon to wipe Azeroth down to the raw cosmic matter that formed it and root out the slumbering and presumably vulnerable Old Gods trapped within wouldn't suit the Old God of Death at all, since it happens to be one of those selfsame trapped beings. But look now: Not only has Yogg-Saron slain, corrupted or weakened his eternal jailors, it has convinced them and Algalon that it has been destroyed and is no longer a threat. Furthermore, even if clear and present evidence of even more widespread systemic Old God corruption of Azeroth should surface, Algalon's not coming back to deal with it.
Azeroth belongs to the Old Gods now. While there have been a handful of mortals who have shown the ability to balk them, these same mortals run the risk of corruption every time they raise a weapon against the Old Gods. Just ask Milhouse Manastorm about the insidious whispers of the madness that crawls behind reality's mask. Can mortal heroes who have accepted the Faustian bargain and worn the very blood of an Old God possibly hope to retain their sanity and battle a hopeless fight against forces that threaten to swallow the world in chaos, and do so without the help of the Titans?
Sure, Yogg-Saron is dead. Of course it is. The alternative ... that events unfolded exactly as it hoped they would ... is too horrible to contemplate.
Next week, the new lore of the Old Gods in Cataclysm.
Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King, Cataclysm
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Reader Comments (Page 3 of 5)
MightyBurebista Aug 11th 2010 8:06PM
Well, one can look at it this way, if it weren't for the Titans (or the Europeans), people would still be killing and eating each other. :P
Oh, I went there.
MightyBurebista Aug 11th 2010 8:03PM
Currently in Outland, my Paladin I'm leveling refuses to wear or wield anything made out of Fel Iron/Felsteel, it's basically imbued with the stuff demons are made of.
I can't help but wonder what freaking armor I'll be able to make him wear in the Northrend endgame if only Saronite is available...
shkss Aug 11th 2010 8:13PM
Perhaps you could conduct some sort of ritual somewhere like Light's Hope chapel to cleanse any "impurities" in any gear you get.
Or perhaps you can keep him sort of ignorant. I think in-game no NPC recognized saronite as being the blood of an old god until Icecrown, or even Ulduar opening.
MightyBurebista Aug 11th 2010 8:34PM
Honest to goodness, you do have a point with the "purification ritual" thingy.
And considering that socketing gloves/bracers needs Saronite, and the very sexy Quel'Delar (which I plan to craft and keep well into Cata dungeons) needs a from of Saronite, I'm pretty much screwed. :\
Ophelia Aug 12th 2010 3:11PM
** QUEL'DELAR SPOILER FOR YOU **
It's actually purified :3 I haven't played the quest Alliance side, but I know from the Horde side you bring the reforged blade to the Sunwell and purify it. Thus destroying the corruption of the Old God's blood.
So, tell your pally not to worry :3
shkss Aug 11th 2010 8:09PM
Ulduar was just a setback.
Cygerstorm Aug 11th 2010 8:12PM
What about the stained glass windows leading into Yogg's chamber? (Vezax's room).
Two are shattered due to those gods deaths (C'thun and Darkshore Old God) and 4 (i think) are left untouched to show the 4 living gods, Yogg himself, the two or three gods in the Maelstrom prison (exact number is never specified) and whoever is imprisoned in Uldum.
Mind you thats all speculation.
brian Aug 11th 2010 8:57PM
It's been revealed in the Darkshore preview that the "Darkshore Old God" is actually Soggoth the Slitherer, and is only a high-ranking minion of the Old Gods. So, something equal or greater than Vezax.
Muchao Aug 11th 2010 8:38PM
I'm sorry, but it's going to keep bugging me if I don't point this out... Elder Gods oppose the Great Old Ones. They aren't part of the same hierarchy. Saying that Cthulhu isn't an Elder God, but "merely" a Great Old One is a bit like saying Thrall isn't the King of Stormwind, he's "merely" the Warchief of the Horde.
Iirdan Aug 11th 2010 8:40PM
I think he is looking for "Outer God" rather than "Elder God".
Matthew Rossi Aug 11th 2010 9:23PM
Well, if you mean Nodens, then yes. But I didn't mean Nodens. I meant Nyarlathotep, who is an Outer God, but was also an Elder God before August Derleth came along.
Iirdan Aug 11th 2010 11:28PM
But before Derleth all we had were a couple of loose, barely related stories. It's thanks to him that we can really call it a "mythos" now.
Matthew Rossi Aug 12th 2010 1:48AM
Naah. Derleth's own writing is minimal at best, and guys like Clark Ashton Smith, Robert Bloch, Robert E Howard, and Frank Belknap Long deserve a lot more credit for the development of the mythos. What Derleth did best was popularize and keep the stories in circulation: as ST Joshi points out, it's Derleth's insistence on pushing a polarized, good and evil manichean outlook on the mythos that misses the whole point of the stories Lovecraft and his 'disciples' wrote, that the ancient ones weren't evil at all, just unfathomable.
Muchao Aug 12th 2010 3:49AM
I realize, depending on who you read/which book club you talk to, that not everyone puts Great Old Ones and Outer Gods in different categories. I can't say I've ever heard it argued that Great Old Ones and Elder Gods aren't on opposite sides of the fight, though.
Therinor Aug 12th 2010 11:07AM
Not to strike up the good ol' "Derleth good or bad?" controversy (which has been discussed to no end), I really am not sure how much Id agree to "But before Derleth all we had were a couple of loose, barely related stories. It's thanks to him that we can really call it a "mythos" now."
Yes, he really worked hard tpo preserve the work of Lovecraft and make it more popular, get it published. However, he also changed a few things, and I dont think those changes were at all necessary to turn it into a mythos... for example, sorting the Great Old Ones into different elementals, or even implementing the Elder Gods, which never really appear in HPLs stories.
I dont know whether it was really necessary to put those loose ideas into a complete mythos, because I always thought that those ideas, hints, "splinters" already made great food for thought, a great storyline, even if it was not all that clearly defined.
IMO, most of the changes that Derleth implemented in the creation of the mythos werent necessary, and change some of the basic ideas of HPL, for example moving away quite a bit from HPLs very atheistic attitude by putting in the Elder Gods and their pantheon.
So even though Derleth did quite a lot of good for HPL, its quite understandable IMO that his contributions arent seen as totally positive by most ppl.
Anyway, just my opinion, my apologies for going so much off-topic =)
Lumi Aug 11th 2010 8:55PM
Woah...
Evil Midnight Lurker Aug 11th 2010 8:58PM
Yogg-Saron: "Just as planned.
"Now I'll take this potato chip... AND EAT IT!"
Heyjude Aug 11th 2010 9:15PM
You mentioned how we don't know why we were shown the images of his influence on the death the King of Stormwind. Maybe it is as you said that they love and thrive in chaos, and that they are turning the factions and races of Azeroth against each other to cause such chaos, which might be the contributing factor to their return. Just like how Yoggy set the Watchers of the Titans against each other maybe he and the others are doing that with the mortal races and the Dragon Aspects (as shown in the other vision with the creation of the Demon Soul). I don't know it just would seem funny to me if the Old Gods were the ones that orchestrated Varian seeing his father killed by Garona in order to increase tensions among the mortal races. Of course this could all be crazy talk so :(
razion Aug 11th 2010 9:23PM
Have we considered the possibility that when the Old Gods die... it "poisons" Azeroth? I'm of the belief that, yes, they machinated their own demise, but only doing so to bring Chaos--without destroying Azeroth.
Rajinnu Aug 11th 2010 9:30PM
I think everything comes back to Sargeras somehow. I think the idea of Azeroth being a trap itself for Sargeras (maybe the well is the honey) and they practiced imprisoning the old gods to get ready to catch him.
I do feel that neither of the old gods are dead, and that they have had their own plans all along.. maybe they know full well what the Titans planned for Azeroth.
The really cool way to go is have it turn out the Old Gods are actually good and the Titans were the bad guys.. although Starcraft is kinda going this way with the Xel'Naga (now appearing to be bad) and the overmind (apparently good all along)