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Sarah Pine

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The best fight from Wrath of the Lich King

Mimiron
Last week there were a lot of calls in my "Best fight from Burning Crusade" article for Mimiron, Yogg-Saron, or Arthas himself to be the subject of this article. I had to smile at them because, well, they guessed it. I'll admit that, as a healer, I was tempted to pick Valythria, but I don't think I could really do that in good conscience. Valythria might have been one of my favorite fights, but the best? No, not really. My choice for the best fight from Wrath of the Lich King? Mimiron.

Mimiron is a four-phase tier eight fight with some complex mechanics and a good deal of entertaining humor to it. In my opinion, the Ulduar raid was the crown jewel of Wrath of the Lich King, and Mimiron was one of the most fun and challenging bosses in it.

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Filed under: Analysis / Opinion, Wrath of the Lich King

Dawn of the Aspects Part IV preview

Aspects
For all you lore fans out there, Dawn of the Aspects Part IV will be available in five days, on May 20th. To tide us over, community manager Bashiok has posted a preview on the story forum, featuring our fearless dragon quintet facing an undead menace. I don't want to spoil too much for those who are waiting to read the whole thing once it's all finished, but as the penultimate addition to the story, there's some name dropping that might come as a surprise if you haven't been following along. The excerpt hints at some tense situations for the soon-to-be Aspects, and Ysera, in particular, plays an important part in this scene. There are even a few hints that she might have some kind of hidden, unexpected power, but we all know that's because Ysera is the best Aspect anyway. The position of my druid as my perpetual main has in no way influenced my opinion on this matter.

Make sure to check out WoW Insiders' reviews of the previous parts of Dawn of the Aspects. The full part four preview is the break, and keep your eyes peeled for Dawn of the Aspects Part IV.

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Filed under: News items, Lore

New Hearthstone warrior card revealed

commanding shout
Blizzard has been steadily tossing us tidbits of information on the upcoming Hearthstone game. Earlier this month they gave us a preview of the Void Terror warlock minion card and some instruction on when and how to use it effectively during a game. Yesterday they posted the warrior ability Commanding Shout, which makes your minions impossible to kill for the duration of your current turn.

I'm sure there are approximately a bazillion different situations in which this could come in handy, but what makes it extra appealing for the warrior is how it can be paired with mechanics that depend upon a minion receiving damage in order to reach their full potential. Got a berserker minion who gets +3 to attack after being hurt? Toss him Commanding Shout and you don't have to worry about him dying that round. Got your opponent's minions on the brink of death, but not sure you'll survive the next attack? Pair Rampage's +3/+3 with Commanding Shout and watch the other player squirm with impotent rage as you annihilate all their best-laid plans. What could possibly be more satisfying?

Check out WoW Insider's Hearthstone coverage for further information, and we all look forward to Hearthstone's release!

Filed under: Hearthstone Insider

The 5 mounts I'm going to farm until the end of the world

Anzu
Mount collecting in World of Warcraft is a common passion. There are some really beautiful designs out there, and showing off a rare collection is one of the ways in which people take pleasure from the game. A number of mounts are also a testament to dedication or skill in the game: the arena drakes, the Pureblood Fire Hawk, Invincible... for those who have earned them these mounts and others like them stand as a visual marker to their accomplishments.

For those of us who tend to be a bit behind on the raiding or PvP curve, there are still plenty of obtainable mounts out there. Some of them were formerly unattainable without groups, but thanks to the inevitable passage of time and raising of the level cap, the bosses which drop them are now soloable. Unfortunately, mounts tend to have a very low drop rate, so getting them can be a challenge of determination, diligence, and of course, luck. Here are a few that I have yet to earn for myself, but I remain determined to acquire!

1. Raven Lord

Can you believe I am a druid who still doesn't have this one? A Burning Crusade-era druid, too. I've been farming this mount since Anzu was only summonable by druids such as myself, and I still haven't seen it drop. Admittedly I've slacked off more recently, mostly because I'm sick of Sethekk Halls. I should hop back to it, though. The Raven Lord is one of the most gorgeous ground mounts in the game.

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Filed under: Analysis / Opinion, Achievements

Proceeds from Diablo III auction house exploit to be donated to charity

Diablo logo
At this point we all should be pretty familiar with what happened in Diablo III with the release of patch 1.0.8. The patch contained a bug in the way the auction house functioned that allowed for people to make lots and lots of gold - far more than they were intended to. The bug was fixed very quickly, but for the last few weeks Blizzard's been busy auditing both their code and the accounts of the players who exploited the bug. Late Friday evening, John Hight, the production manager for Diablo III, put up a post on the Diablo forums explaining in detail both what happened and what Blizzard has been doing about it.

The actions taken seem fairly straightforward and sensible - Blizzard has evaluated the necessary code to check for any other potential weaknesses, and they have either banned or rolled back the accounts of players who abused the bug's existence. That seems pretty typical. But, what's nicest to read is the fact that Blizzard is taking any real money generated by these auction house transactions - including their own transaction fees - and donating them to Children's Miracle Network Hospitals. We have no idea as of yet what that amount might be, but it's certainly a nice gesture.

The full blue post is after the break.

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Filed under: Blizzard, News items, Diablo 3

What are you afraid to do in WoW?

Garrosh is scary
There are certain things in WoW that I just don't do, not because I don't think they're fun, but because they intimidate me. Those activities would be tanking and PvP. Here's the thing, I don't dislike those thing, and actually, I'd love to do more of them! Sometimes I'll sit down and think, "Yeah, I would love to try tanking that boss!" or "Man, running battlegrounds seems like fun!" And then I kind of swallow anxiously and think, "Well, maybe another day..."

What's ridiculous about this, for me, is that I have successfully done both those activities in the past. I tanked tier 9 on my druid when my 10-man team needed a change of pace, and I spent significant periods of time in Arathi Basin circa level 45 back in Burning Crusade, also on my druid. Feral PvP was fun! And challenging! Those were the days when you couldn't transfer directly between druid forms; you had to shift to caster form in between (i.e. bear > caster > cat), so there were some different challenges to manage compared to PvE, and I like that! Oh, I also tanked on my paladin when he was a lowbie - Shadowfang Keep, Blackfathom Deeps, stuff like that. Considering I once had so much fun doing these things, I have no idea why I find it so intimidating now!

Do you have any similar hang-ups in WoW? What aspects of the game intimidate you? What would it take for you to give it a shot?

Filed under: Analysis / Opinion

No talent overhaul likely

Mage talents
If you're interested in WoW design and discussion, but don't yet follow twitter, you might want to reconsider. A lot of the developers are regularly active there. For example, yesterday our own Adam Holisky had a nice little chat with Ghostcrawler, Bashiok, and some other folks about WoW's talent design, and wondering if there was another big overhaul being considered for the next major expansion. The answer, bluntly, is no. Blizzard seems content with the current system.

Player Mihaly Ducz replied that three choices every fifteen levels feels kind of thin, but I have to admit that I kind of agree with Bashiok's response on that one: there are already plenty of spells and abilities in the game; I am perfectly content to have fewer of them, or at least more passive options so I don't have to agonize over how to redo my bars again. How about you? Are you content with the current talent system? What might you like to see changed or modified in the future?

Filed under: Blizzard, Mists of Pandaria

The best fight from Burning Crusade

Tempest Keep: The Eye
Last week I wrote about what I considered to be the best fight from classic WoW, so this week we're moving into The Burning Crusade. Though I stated that I try to stay away from obvious choices, this boss is so infamous that I really couldn't choose anything else, despite considering several others. The picture at the top of the article has already given my answer away: Kael'thas Sunstrider, the final boss of Tempest Keep: The Eye.

This could be the rose-colored glasses of nostalgia speaking, but looking back, I really do believe that The Burning Crusade had some of the most interesting, fun, and infuriating boss mechanics of any expansion so far. Mage and/or warlock tanks? Check. Necessary item usage? Check. Guaranteed aggro resets? Check!

And Kael'thas had all of those.

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Filed under: Analysis / Opinion, The Burning Crusade

The Queue: Music is distracting

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Sarah Pine (@ilaniel) will be your host today.

Thanks to tumblr for introducing me to the Armenian pop singer Sirusho. I can't get this song out of my head, despite not understanding a word of it. This video in particular has been praised for featuring some wonderful Armenian design, and it's easy to see why!

Ron2 asked:

What's your favorite class and/or race for a gathering alt? Horde or Alliance, Mining, Herbing, and/or Skinning, I leave that up to you.

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Filed under: The Queue

The top 10 most beautiful spots in WoW

http://www.blogcdn.com/wow.joystiq.com/media/2013/03/map-header.jpg
World of Warcraft sometimes gets panned for its graphics, which have never been on the bleeding edge of virtual reality. This, however, was a deliberate choice on Blizzard's part, and I think it's a good one. It allows for people who are behind the hardware curve (such as myself) to enjoy the game, and the graphics' intentional cartoonishness holds up better over time than hyper-realistic renderings, which often seem horribly dated within months. More importantly, WoW's beauty hasn't suffered for it. Azeroth is stunning.

I've compiled a list of the ten spots I personally find to be most beautiful, and by spots, I truly mean spots, not entire zones. I expect many of you will have wildly differing opinions, and I look forward to reading about them. The ten locations are listed in alphabetical order by zone; there's no way I could actually order them - I would never be able to decide!

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Filed under: Analysis / Opinion

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