Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Filed under: Lore

Know Your Lore: Titan facilities of Azeroth

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Let's just be up front about this now -- the Titans left stuff everywhere. It would be hard to disbelieve in them, frankly. They left bases, research stations, fortresses, labs and more. We don't even know what everything they left behind originally did or why it was there in many cases. Some places have somewhat clear reasons for existing (Ulduar, for instance, was tasked with holding the Old God Yogg Saron prisoner, but the Halls of Stone and Lightning point to other goals for the complex) but others, such as the ruined complex now known as Ahn'Qiraj was simply a 'research facility', and we have no idea what it was researching or why such a complex was needed so close to Uldum.

At any rate, there are a lot of Titan complexes currently known of on Azeroth.

Read more →

Filed under: Analysis / Opinion, The Burning Crusade, Lore, Know your Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria

Know Your Lore: The best of Tin-Foil Hats

Know Your Lore The best of TinFoil Hats
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

A funny thing happened this week. For the past two weeks, I've been working on Tinfoil Hat Editions of KYL -- fun, speculative posts that attempt to predict just what the heck is going on with the Warcraft universe. I was, in fact, working up to a super big reveal of an a-ha moment I'd had a couple of weeks ago regarding the nature of the mists surrounding Pandaria and what exactly happened to Emperor Shaohao.

Except that I was preempted, for want of a better word. The PTR hit for patch 5.3, and in all of the datamining of the sound files, that pet theory I'd been working with was addressed directly. On the one hand, it was nice to see that I'd been dead on and correct with what I was assuming. On the other, it meant I had half of an article written that I couldn't really publish. ... oops?

So Adam Holisky suggested in his infinite wisdom that this week, I look back on some old TFH editions of Know Your Lore -- a best-of recap of some of the wilder things I've pointed out. It seems as good a time as any!

Read more →

Filed under: Lore, Know your Lore

What makes a compelling character?

Faction Leaders
I don't know how many of you frequent the official Story Forum. It can be an intimidating place. Beware, all ye who may mention the words "Lordaeron," "Sylvanas," or "Southshore;" and these days add "Sunreaver" and "Dalaran" to the list of ten-foot-pole topics. I still visit the Story Forum regularly and if you're a lore buff its often a good source for varied discussion and debate. The amount of detail folks are able to recite at a moment's notice never fails to impress me, and has more than once sent me scurrying to my personal Warcraft library to fact-check or reread something with an eye for a new interpretation.

Recently, Nethaera has paid a visit to the story forum, and she asks you all directly: What makes a compelling character? What makes a character strong or weak or interesting or boring? What makes a character your favorite? What are the things that draw you to a fictional personality, what are the things that repulse you? As for me personally, well, I'm pretty sure the WoW community is more than familiar with some of my favorites (shameless self promotion). The reasons why I find those characters compelling are varied, but mostly boil down to the situation of being between a rock and a hard place. I like stories where there aren't good answers, where every way you look, you lose. Maybe I'm a Debbie-downer, but if the path to victory is obvious, I am bored to tears. Don't give me that, I don't want to read it. Give me someone who has struggled and fought and who will never be sure if they did the right thing. Give me something, and someone, that will haunt me.

What makes a character compelling to you? What fuels your imagination? If you've ever wanted the chance to talk with a blue about your favorite WoW personalities and share your personal idea of what you'd like to see out of WoW's canon characters, now is your opportunity!

Filed under: Analysis / Opinion, News items, Lore

The Horde rebellion, loyalty, and leadership

imposting garrosh
Loyalty, and its limits, are pretty big underlying themes in WoW's current story arc. As of patch 5.1, the WoW poster child for complex loyalties and their consequences is Aethas Sunreaver. Aethas has a divided heart. He is a blood elf (and was, once upon a time, a high elf) and as such, he is loyal to Quel'Thalas. But he is also a citizen of Dalaran, it's his adopted homeland, and he also wishes to be loyal to Dalaran. These are loyalties he has tried to juggle for three expansions now, and they finally, inevitably, came to a head. Aethas' failure in patch 5.1 lies in either his own arrogance or naivete, that he couldn't see the truth: in this day and age, in Azeroth, those loyalties were irreconcilable. Once Quel'Thalas had decided to ally with the Horde, a longtime enemy of Dalaran, it was only a matter of time before that political division bore consequences for individuals. Aethas' own refusal to choose is ultimately what led to his choice being forced.

I feel for Aethas, in this sense. I sympathize with his impulse toward reconciliation. Why shouldn't he have tried? History was on his side. Quel'Thalas and Dalaran have, in fact, been traditional allies for quite a long time, much longer than they have been enemies. I don't think his hope was unreasonable, but it did turn out to be impossible. There is just too much bad blood - on many sides - for any sort of truce to exist at this point, and it will likely be a very long time before those wounds are healed enough for bridges to be rebuilt. Sometimes compromise just isn't an option.

Fair warning: there are minor spoilers for patch 5.3 below the cut.

Read more →

Filed under: Analysis / Opinion, Lore, Mists of Pandaria

Know Your Lore, Tinfoil Hat Edition: Carved by similar hands

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Spoilers for patch 5.3 to follow.

Well, if you like spoilers, this is going to be the post for you. Because it is based heavily in the spoilers revealed in Olivia's post about datamined patch 5.3 sound files, and my own musings about what certain things revealed in those files really mean. We find out that yes, as we've already suspected, the seventh Sha did in fact remain free from bondage for the past ten thousand years, that its sinister hand can be felt in everything that's befallen Pandaria, and that the mists parting did in fact have to happen for the good of all. We also hear hints that Y'shaarj may not be as dead as we all hope he is. The fact that digging in the Vale of Eternal Blossoms has something to do with his return is even more portentous. What does this all mean?

This week, I'm going to speculate wildly on one possible thing it could all mean. The Prophecy of C'thun has always fascinated me.

In the time before time, when the world was still in its infancy, a battle between a Titan and a being of unimaginable evil and power raged on this very soil. The prophecy is unclear about whether or not the Titan was vanquished in this battle but it illustrates that a Titan fell. An Old God had also fallen - or so it was thought.

The interesting thing is in the lines "The prophecy is unclear about whether or not the Titan was vanquished in this battle but it illustrates that a Titan fell." Falling doesn't have to mean death. There are many different ways to fall, after all.

Read more →

Filed under: The Burning Crusade, Lore, Know your Lore, Wrath of the Lich King, Mists of Pandaria

Updated! Spoiler Alert: Patch 5.3 Datamined sound files

Spoiler Alert Patch 53 Datamined sound files
Spoiler Alert! Beyond the break are several YouTube video embeds which contain considerable spoilers for the latter half of this expansion, as well as, potentially, for the next one.

Our friends over at Adriacraft have been at it again, digging around in the latest patch 5.3 PTR files. There's audio from several key characters in the game (including a great deal of Wrathion), revealing what could well be coming our way. Of course, take this with a hefty pinch of salt. This is datamined information and should be treated as such, so don't take it as confirmation of anything.

As ever, spoilers lurk after the break. Do not hit the break unless you are happy to hear spoilers for upcoming content. Do not read the comments unless you are happy to read people talking about spoilers. Fair warning.

Read more →

Filed under: News items, Lore, Mists of Pandaria

Know Your Lore, Tinfoil Hat Edition: Azeroth

Know Your Lore, Tinfoil Hat Edition Azeroth
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Last week, we took a minor plunge into the idea of Azeroth as a fully-connected entity, and what the implications of that entailed. But there's more to the story than just a matter of connectivity. We know everything is connected. But what we really don't know at this point is why. What is the purpose of Azeroth? What were the Titans thinking? Why did they choose to forgo re-originating the world after discovering the Old Gods? Why have they gone silent, ignoring Azeroth for thousands of years?

Why does Azeroth exist?

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

Read more →

Filed under: Lore, Know your Lore

Know Your Lore: Marshal Reginald Windsor and the Great Masquerade


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

I'm taking a trip back into the past this week. I was discussing the history of the game with a friend and we got to talking about Blackrock Depths, about how the instance felt like an ancient city in many respects. Some of them were good, and some of them were bad. And then we got to discussing the Onyxia attunement chain. We realized that for many players, this quest and the lore behind it was completely lost. Even the main players were no longer to be found.

So I've decided to take this week and talk about Marshal Reginald Windsor, who so bravely (and nearly nakedly) hurled himself into trash packs with the fervor and intensity of a raging lion. A raging lion who would aggro every trash pack well before you were ready for them, and get his crazy behind stabbed to death if you didn't get over there and pull them off of him, only to do it again immediately after. A brave, bold, absolutely fearless man who made that quest sheer torture until you outgeared the heck out of it. I admit, it was actually kind of fun to come back in BWL/AQ gear and stomp a new mudhole in some Dark Irons.

So who was this brave and dangerous knight? Who was Marshal Reginald Windsor, and how did he end the Great Masquerade and save Stormwind from the Black Dragonflight's wicked broodmother herself?

Read more →

Filed under: Analysis / Opinion, Lore, Know your Lore

Review of Dawn of the Aspects, part two by Richard A. Knaak

Review of Dawn of the Aspects, part two by Richard A Knaak
Things have just gotten incredibly weird.

The second installment of Dawn of the Aspects has just been released to an assortment of retailers, ready to be downloaded to the e-reader of your choice. The novel, written by Richard Knaak, continues to explore the events at the dawn of time, before the Age of Dragons began. As Kalecgos continues his descent into the mad visions bestowed upon him by an ancient artifact, he begins to discover more and more unsettling facts about the formation of dragonkind. But will Kalecgos be able to divine what these visions are trying to teach, or will he be swallowed into the past for good?

In our review of part one, we touched on the somewhat convoluted nature of the story, with the hopes that part two would begin to make things slightly more clear. Yet that question of the purpose of dragons on Azeroth, their origin, and what they should do now that the Age of Mortals has begun is still left unanswered. And despite the novel's focus on events long past, it's beginning to become more clear that Kalecgos' visions, mad as they are, definitely have more than a little relevance to present-day.

Read more →

Filed under: Analysis / Opinion, Blizzard, Lore

The Queue: I work harder at DPS than I ever did as a tank

The Queue I work harder at DPS than I ever did as a tank
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

This isn't meant to imply that one is harder, or a better benchmark of skill, or what have you. It's simply a personal realization based on thinking back on the past years of World of Warcraft and the changing roles I've played.

People who've read the site know that I tend to fall into certain patterns - I start an expansion tanking, switch to DPS for a big chunk and then, somehow, I end up tanking again. I did this in classic WoW, where I played as a DPS as I leveled until about level 40, then tanked until Four Horsemen in Naxx 40. Cut to Burning Crusade, and while I tried to level as a tank, the rage problems and lack of AoE threat meant that I went DPS for a while, only to end up tanking post Karazhan as bosses began to hit harder and the ranks of tanks willing to endure it thinned out. Wrath of the Lich King I tanked for the same guild, left and ended up a DPS for most of Naxx 25 and Ulduar, only to switch to tanking in Trial of the Crusader and stay there until Arthas was dead. Cataclysm? I tanked 10 man Tier 11 raids, switch to DPS in 25 man Firelands and stayed there for most of the expansion only to switch back to tanking for Dragon Soul. And finally there's Mists of Pandaria, where I began as a draenei tank, switched back to a pandaren DPS warrior, went through my orc phase, DPS'd as a tauren for a while and am now a worgen arms warrior.

Last week Adam wrote a piece about how tanking changes you as a player. What's interesting to me is how much I have to unlearn from tanking. There's a DPS mindset, where you learn to watch for spell effects, learn to avoid damage if at all possible (rather than learning how to survive it) and to Always Be Attacking, to constantly get as much activity translated into damage on whatever it is you need to be damaging. Tanking comes second nature to me. I could go tank right now and be fine. DPS requires much more attention from me, it's more demanding and while I'm competent at it, it's always something i have to consciously work at. It's made me a better tank because it's challenged my preconceptions. DPS isn't easy. Especially not being good DPS. There's a ton of work that goes into it.

I just wanted to say that, as someone who has tanked and DPS'd, I admire really skilled DPS players.

Adam ‏(@Adamdm_) asks on Twitter:

Saur-priests say saurok were created by mogu, but they mention a belief they evolved from devilsaurs. Which is more likely?


We have plenty of evidence that the mogu meddled in saurok evolution. Between the Dagger in the Dark scenario, Primordius' existence in Throne of Thunder, Progenitus on the island proper, archaeology in the game, we know the mogu made the saurok to serve as soldiers. What we don't really know for sure is what, exactly, they made the saurok from. There's no dinosaurs on mainland Pandaria, but there's plenty of them on the Isle of Giants to the north, and there's no reason the mogu couldn't have included a few in their experiments to make the saurok.

Read more →

Filed under: Analysis / Opinion, The Burning Crusade, Lore, Wrath of the Lich King, The Queue, Cataclysm, Mists of Pandaria

Know Your Lore, Tinfoil Hat Edition: Everything is connected

Know Your Lore, Tinfoil Hat Edition Everything is connected
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Last week, we looked at the true origins of the mogu as revealed in patch 5.2. Let's face it -- Pandaria is full of mysteries. It's been feeding us answers to questions very, very slowly, but each answer raises another score of questions as a result. And despite getting answers to the unique origins of the mogu, it still leaves us wondering who Ra-den really was. More importantly, it raises the question of Titan Keepers, and how those Keepers are assigned.

By all rights, Pandaria should have more than Ra-den to watch over it. The mysterious continent is chock-full of Titan technology, and due to the death of Y'shaarj, it presents far more problems than even Ulduar had to offer up in Northrend. With all that said, where are the other Keepers of Pandaria? Do any still exist? Are they in stasis, or guarding something in an area still unexplored? More importantly -- all of Pandaria is connected, but how? And how does Emperor Shaohao fit into all of this?

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

Read more →

Filed under: Lore, Know your Lore

War is All Hell: The use of moral ambiguity in Warcraft

There's a long-standing rumor that Winston Churchill allowed the bombing of Coventry, even though he could have prevented it via intelligence gathered by cracking German war codes, in order to preserve the advantage of having cracked those codes. Is it true? I have no idea. More important for our discussion, however, is the idea of that decision. Imagine a leader having to decide to sacrifice civilians in order to preserve an advantage that might well win the entire conflict. It's often called the brutal algebra of warfare - you lose 10 million here, so that 20 million will live over there. You send a company off to die so that a regiment can survive and accomplish its mission. One of the great horrors of war is not just that people die, but that other people have to countenance their deaths.

One of my biggest problems with the Alliance/Horde conflict is that so far, it hasn't really demonstrated this idea. We've gotten to see the consequences of war - the survivors crying out for vengeance, settlements and towns destroyed, cities bombed, even the ruthless pragmatism of a leader willing to find and use any weapon he can to destroy his enemies. But while Garrosh Hellscream has played the role of relentless aggressor to the hilt, his opposite number hasn't shown how far he's willing to go. Varian Wrynn's participation in the 'A Little Patience' scenario shows that he's a more measured and contemplative leader than he once was, but we've yet to see just how extreme the measures he's willing to countenance are. So far, the only time the Alliance was willing to make morally questionable choices to win was in Dalaran, actions that were clearly the work of Jaina Proudmoore and Vereesa Windrunner. However you personally found those actions, it can't be denied that they not only advanced the story but showed a new side to Alliance leadership.

Read more →

Filed under: Analysis / Opinion, Lore, Mists of Pandaria

Dawn of the Aspects part two sneak peek now available

galakrond and proto drakes
Many WoW lore fans have been anticipating Richard Knaak's latest work for Blizzard: Dawn of the Aspects. As you may be aware, Dawn of the Aspects illuminates the origins of the five dragon Aspects and tells the story of how they came to be. It also marks Blizzard's first foray into the world of publishing serialized ebooks and is scheduled to be released in five parts. Part one, which WoW Insider reviewed, became available for download a month ago, on February 19th. Recently, Community Manager Bashiok payed the Story Forum a visit to announce part two's impending release on March 18th, and to give us some enticing tidbits to enjoy while we wait. Check out the full blue text after the cut.

Read more →

Filed under: News items, Lore

Know Your Lore: Vereesa Windrunner

Know Your Lore Vereesa Windrunner
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Vereesa Windrunner has lost everything several times now.

She lost her oldest sister Alleria to the same Horde invasion that killed most of their family, as Alleria went off to seek vengeance against the orcs and ended up lost somewhere beyond the Dark Portal, never to be seen or heard from again. Her other sister, Sylvanas, was killed by the Lich King's servant Arthas Menethil, and the death knight chose to prevent Sylvanas from even attaining the peace of death, trapping her in undeath.

Worse, when Vereesa lost Sylvanas, she lost her homeland and her people. The high elves of Quel'thalas became blood elves, following Prince Kael'thas on the path to ruin, addiction, and madness and she could not, did not follow. Along with a few remnants of her people, she attempted to preserve what had been thrown away, to keep high elven culture alive even as Silvermoon resided in the hands of those that had abandoned it. Its not surprising that she found love in someone who shared her loyalty to the Alliance, nor perhaps is it surprising that she found it in human arms, as both Alleria and Sylvanas showed a predisposition to humans.

Read more →

Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria

New World of Warcraft: Bloodsworn teaser images

New World of Warcraft Bloodstorm teaser images
Once upon a time, World of Warcraft had its very own comic series. The series ended in 2009 with a special one-shot issue that shared a tantalizing glimpse of more comics to come. Since then, the world of WoW comics has been by and large silent, except for rumors of two graphic novel projects. The first, Dark Riders, is slated for release this May. And now we have some new information and images to share from the other project that has until now been under wraps -- World of Warcraft: Bloodsworn. Along with some exclusive images from the graphic novel, Blizzard has shared with us a summary of the story.
As the Cataclysm rips through Azeroth, Warchief Garrosh Hellscream orders the best warriors of the Horde to come forward and serve in a new army, lest their foes in the Alliance sense weakness and attack. We meet these warriors as they come forward - from very different lands, backgrounds, traditions...Will they be able to overcome their deep differences and work together to serve the Horde, especially when challenged by a powerful, unfamiliar race claiming to be the real rulers of Azeroth?
From both the summary and the amount of time its been in development, it looks as though Bloodsworn takes place prior to Mists of Pandaria. While we likely won't see any of our pandaren pals, getting a closer look at the Horde and Hellscream's war machine during the tumultuous events of Cataclysm is apt to be fascinating. And what's up with that powerful, unfamiliar race? Ordinarily I'd say mogu, but I doubt we're dealing with Mists content.

World of Warcraft: Bloodsworn is now available for pre-order on Amazon for the low price of $14.28. Although Amazon currently has the release date for the graphic novel listed as August 13, 2013, please note that release dates may change. And if you'd like a further glimpse of what's in store, take a look at our gallery for an exclusive sneak-peek of the graphic novel.


Filed under: News items, Lore

Around Azeroth

Around Azeroth

Featured Galleries

Kalimdor in Minecraft
It came from the Blog: Lunar Lunacy 2012
It came from the Blog: Caroling Carnage
It came from the Blog: Hallow's End 2011
It came from the Blog: Pilgrim's Bounty 2011
Mat's Birthday Wish
WoW Tier 13 Armor Sets
Death Knight Tier 13 and Retrospective
BlizzCon 2011 Floor Show

 

Categories