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Filed under: Mists of Pandaria

Patch 5.4 PTR: More spell changes to facilitate warlock talent nerfs

Patch 54 PTR More spell changes to facilitate warlock talent nerfs
Warlocks around the world have been weeping at the Patch 5.4 PTR intended nerf to Kil'jaeden's Cunning and Mannoroth's Fury. Blizzard Community Manager Lore had already posted an explanation for the tier 6 talent nerfs and some unseen PTR mechanics that were not in the patch notes to help aid warlocks in recovering DPS lost to movement.

CM Lore is back tonight with another post of spell changes in the next build for warlocks in the continuing discussion of the Kil'jaeden's Cunning and Mannoroth's Fury talent nerfs. After the break, you may read about a minor note about Rain of Fire generating less embers (specifics currently unknown), so that the developers can further discourage use of the spell in single-target situations.

Fel Flame is being reworked entirely: it will no longer extended DoTs and it has a 1.5 second cast time instead of being instant-cast. In return, Fel Flame will be castable while moving and has received a small damage buff. Haunt, in return, will go back to being interrupted by movement. Affliction is being further compensated for the loss of Malefic Grasp while moving by expectedly moving the damage done power back into Haunt and the three DoTs.

Finally, Kil'jaeden's Cunning and Mannoroth's Fury are both on a 1 minute cooldown (down from 1.5 minutes) but also a lowered duration of 10 seconds (down from 15 seconds). Mannoroth's Fury applies to only the main AoEs but it provides a 100% damage increase to the specific AoE spells as well as the expanded area.

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Filed under: Warlock, Mists of Pandaria

Patch 5.4 PTR: How to get Golden Lotus reputation in 5.4

Patch 54 PTR How to get Golden Lotus Reputation
In patch 5.4, several fairly dramatic changes are taking place, but none quite so dramatic as the state of the Vale of Eternal Blossoms. So severe, in fact, that it seems that the achievement Eternally In the Vale is being turned into a Feat of Strength with the next patch. Why? Well ... let's just say that the quests required for completing the achievement are no longer possible to complete, when patch 5.4 hits -- we'll leave it at that.

This has many players wondering, however, what happens to Golden Lotus reputation when the new patch arrives. Will it go away? Where will all the daily quests go? How do you get reputation with the Golden Lotus, when many of the quest objectives and NPCs have been altered in a significant fashion? We poked around a bit on the PTR and while we may not have solid answers, we do have a general idea of where things are going -- and don't worry, your reputation will still be obtainable.

Needless to say, patch 5.4 spoilers abound within this post.

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Filed under: News items, Mists of Pandaria

Scheduling the Siege of Orgrimmar raid test

The Vale of Eternal Sha
Testing for the big bad raid of the Mists of Pandaria expansion is not quite ready to begin, Ion "Watcher" Hazzikostas tells us, but we're getting close. There will be a few more PTR patches to take care of some stability issues, and then Blizzard will be ready to open up the Siege of Orgrimmar to testing groups. Blizzard is going for two major schedules for SoO testing: one at 10:30 am Pacific time, aimed toward EU players, and one at 4:00 pm Pacific time, aimed toward North American players, though all regions will be open to testing during both scheduled windows.

Normal and heroic 10-player modes will be tested first before proceeding to 25-player normal and heroic modes. LFR and flex raiding will be available for PTR testing as well, and will be unlocked once a raid wing has completed testing in normal mode, with a longer time frame for testing as well.

Filed under: News items, Raiding, Mists of Pandaria

Are we drowning in patches?

Are we drowning in patches
One of the questions I see asked often is "Are patches coming too fast" and I'm not sure that they really are. Considering that the Dragon Soul patch (4.3) came out almost exactly a year after the pre-Cataclysm patch The Shattering (Patch 4.0) then we're on pace for Patch 5.4 to come out roughly a year after patch 5.0. If we get patch 5.4 in three to four months, which would fit what we've seen with other patch releases this expansion, then we're looking at one more patch per cycle this expansion than last, and both patch 5.1 and 5.3 brought content outside of new raids. So yes, the patch cycle is slightly faster now, but those patches tend to vary between large patches with lots of raid content and smaller patches with quest hubs or PvP changes.

Looking at previous expansions, I was struck by how little the cycle has changed between Cataclysm and the current expansion. The only real difference is that Cataclysm had one patch (patch 4.1) that was a smaller patch with dungeons and world changes, whereas Mists of Pandaria has had two, patch 5.1 and 5.3. (I say smaller, but that's not really an accurate term - it's simply more convenient than typing 'focused on non raid content' over and over again.) So when we talk about the rapid patch cycle of Mists, we're basically talking about one patch.

So, therefore I wondered to myself - why does it feel like we're getting patches fast and furiously? Why do I hear and see people discussing patch burnout and talk myself about feeling totally overwhelmed by patch changes? If, as we've demonstrated, Mists of Pandaria is in fact more or less on par with or at best slightly ahead of previous expansions in terms of patch frequency (to go back to Wrath of the Lich King, patch 3.3 came out roughly a year after patch 3.0, although we then had a full year before Cataclysm) then why does it feel so much faster?

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Filed under: Analysis / Opinion, Blizzard, Mists of Pandaria

Lore updates for the official World of Warcraft site

Lore updates for the official World of Warcraft site
Making sure to keep things up to date as we rush towards patch 5.4, the official site has not remained idle. If you're interested in the lore of the game and what's been going on, there's now three new features to take a look at. There's this synopsis of Patch 5.2's Thunder King storyline, which gives players an outline of why the Horde and Alliance forces are taking part in the operation. Then there's a round up of patch 5.3, explaining the Darkspear Rebellion and the Alliance's intelligence operations in Durotar.

Finally, if you're interested in the lore, there's this new character page which gives you a brief rundown of the various figures of import. Especially nice is that each individual's page has links to related characters and content that can tell you more about them. So head on over to the official site and take a look.

Filed under: Blizzard, Lore, Mists of Pandaria

Blood Pact: Inner demons in our talent selection

Blood Pact Inner demons in our talent selection MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill thinks it's too difficult to convey moving while casting in a static screenshot, so, instead, have the Scholomance potion guy in front of a Demonic Gateway.

We covered Karazhan's pets, mounts, and fun last week, so this week, we'll cover Serpentshrine Cavern and Tempest Keep in the continuing quest to colle--

No. Sorry. If you really thought I was going to skip this past week's bombshell of warlock PTR patch notes for collecting pets from retro raids, I will scold you later for having no faith in me. Let's talk level 90 talent problems.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

The Care and Feeding of Warriors: Diving into Patch 5.4's PTR

The Care and Feeding of Warriors Diving into Patch 54's PTR
Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host.

Okay, so let's look at what we're getting as of the most recent Patch 5.4 PTR build. What stands out?
Patch 5.4 PTR Patch notes
Warrior

General
  • Enrage now also triggers on critical hits from Devastate and Shield Slam.
  • Shattering Throw no longer costs rage.
Talents
  • Enraged Regeneration now instantly heals the warrior for 10% of their total health (up from 5%), and an additional 10% over 5 seconds (up from 5%).
  • Vigilance no longer transfers damage to the Warrior. The talent now reduces amount of damage the target takes by 30% for 12 seconds.
Arms
  • Slam now does an additional 10% damage to targets affected by the warrior's Colossus Smash.
Fury
  • Titan's Grip now works with polearms.


There are actually some other changes if you log onto the PTR itself that aren't in the notes: Bladestorm is down to a 1 minute cooldown on the PTR, for instance. I like to call this the Christmas in Pandaria. In fact, if you look at these spell changes on Wowhead, you'll see that a lot of spells got buffed - Storm Bolt's damage got increased, Impending Victory's heal got doubled to 30%. So now that we've looked at the changes, what do they mean?

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Filed under: Warrior, Analysis / Opinion, (Warrior) The Care and Feeding of Warriors, Mists of Pandaria

The Queue: Robin Hood

The Queue Robin Hood
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today. Don't worry, this will be the last Queue he does for a while.

It's just occurred to me that I've never seen a Robin Hood MMO, or even really a Robin Hood CRPG of any kind. I mean, I don't have a universal knowledge of gaming, it's certainly more than possible that such a thing exists, but I don't know about it. There's been a fair number of Camelot/King Arthur games, but a surprising dearth of games about Robin Hood. It could be because the character has a fairly convoluted origin with a lot of interpolations, or maybe the idea of a heroic outlaw is too far outside of vogue nowadays. WoW has the Defias Brotherhood, but it's less the Merry Men and more guys who build a giant ironclad warship to blow up Stormwind.

I may be bringing this up because both Kevin Costner and Russel Crowe have played Robin Hood, and they were both one of Superman's dads in Man of Steel. I'm not saying I am, but it wouldn't surprise me. Anyway, on with the Queue! Some of these questions will undoubtedly contain spoilers for Patch 5.4.

Electresserin asks:
Question for the queue- I'm not sure if this has already been answered elsewhere: does Vol'jin want to be warchief? I understand that he wants revenge for the attempt on his life, and of course he wants the trolls to get out from under Garrosh's rule. But does he really want to take on the responsibilities of being the warchief? If he defeats Garrosh, does he automatically become warchief or could he refuse the title?


Well, one of the problems here is, there is no mechanism for determining who is the Warchief. Thrall appointed Garrosh, and Thrall himself was simultaneously appointed by a dying Doomhammer and acclaimed by the orcs at Hammerfall (which wasn't named that yet, of course). Doomhammer got the job by killing Blackhand and anyone else who might stand in his way, and Blackhand got it because Gul'dan manipulated the orcs into accepting him. So basically, in the history of being Warchief, murdering the dude before you has been the method of succession once out of the four times the job got passed down. So if Vol'jin is seen as having defeated Garrosh in battle, then yes, he may well become Warchief. Now, I don't see any reason he couldn't refuse the title if it was offered to him.

As to whether or not he wants the job, so far in game he hasn't said. I suspect we'll find out once Shadows of the Horde comes out. My suspicion is no, he's not really keen on it, but he'll do it if he thinks he has to. I wouldn't be surprised to see him and Baine try and create some kind of Horde Council to replace the position.

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Filed under: The Queue, Mists of Pandaria

Patch 5.4 PTR: Jard and his amazing engineering journal

Patch 54 PTR Jard and his amazing engineering journal
For those of us who have picked the best profession (that would be engineering), we've finally got some new schematics in patch 5.4 to mess around with! Fortunately, there are no reputations to grind, no insane amount of gold or obscure items we have to pay to obtain these new schematics. In fact, in a departure from the usual, all engineers have to obtain is one item to learn all new schematics for patch 5.4: Chief Engineer Jard's Journal. At the present time, the journal drops from any mob in the Vale -- I got mine from the first sha I killed.

Reading the journal will teach you Jard's secrets. Apparently, he really wasn't into explosives at all. Patch 54 PTR Jard and his amazing engineering journal You'll get the schematics for Pierre, the Rascal Bot, the Advanced Refrigeration Unit, and the Sky Claw when you learn the journal, as well as the item you'll need to make all of them -- Jard's Peculiar Energy Source. And this is where it gets a little frustrating, to say the least. Creating the energy source is easy, you only need 10 Ghost Iron Bars. What's frustrating is the cooldown -- you can only make one energy source per day. It's very much like the cooldown for Imperial Silk, except that there isn't an option to use Spirits of Harmony to bypass the cooldown at the present time.

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Filed under: News items, Mists of Pandaria

The Queue: Valdemar Atterdag

The Queue Valdemar Atterdag
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

I have absolutely no Danish heritage. Well, I might from my English ancestors, but none of my relatives that I can trace are from Denmark, so when I say I'm fascinated with Valdemar Atterdag aka Valdemar IV of Denmark, you know it's not out of any nationalist pride. My reasons for being fascinated with Valdemar Atterdag are threefold - first, that he came to the throne as a relatively young and untried man and through ruthlessness, guile, economic brinksmanship and naked war effectively reconquered Denmark. Second, he did so at a time when Denmark had been effectively parceled out and in the face of plague and powerful neighbors like Sweden and the Hanseatic League. Finally, he's become almost mythic as a consequence - Valdemar's name is actually used in connection with the Wild Hunt as the hunter himself, meaning that some people think Valdemar Atterdag was Woden.

What I'm getting at is that Warcraft needs more people like this, who achieve conquest through every means at their disposal and who create something when they're done. Also that name kicks ass - not many people get a last name that means 'day again'. Why doesn't WoW have a Wild Hunt yet?

Anyway, World of Warcraft questions! There will be Patch 5.4 spoilers in these questions. As a result, I'm putting the first question behind the break.

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Filed under: The Queue, Mists of Pandaria

Patch 5.3 hotfixes for June 14

Patch 53 hotfixes for June 14
New hotfixes for patch 5.3 have just been updated to the official blog. Today's round is short, sweet, and includes one change that should make raiders in LFR breath a small sigh of relief.

Rygarius
Creatures
  • Kor'kron Commanders are now immune to charms.
Raids, Dungeons and Scenarios
  • Throne of Thunder
    • Lei Shen
      • Bouncing Bolts that do not impact with a player will no longer cause Unharnessed Power to spawn on Raid Finder difficulty.
Pet Battles
  • PvP Pet Battles are now required to last at least a minute before the match is eligible for experience to be awarded
Items
  • Meta and blue gem sockets have been added to helmets awarded from Heroic Scenarios. Bonuses on the helmets have been reduced slightly to offset the addition of those sockets.
Brawler's Guild
  • Razorgrin should no longer slowly regenerate health.


That's a pretty big nerf to Lei Shen, even if it is for LFR only. Do you think the nerf was warranted? Do you think other bosses should be adjusted as well?

Filed under: Hotfixes, Mists of Pandaria

Legendary catch-up coming in Patch 5.4

Legendary catchup coming in Patch 54
For those of us who have not yet begun our Legendary item-building, not hung out with Wrathion at all, and not collected the relevant sigils and points and such, the idea of starting out now is daunting to say the least. But fear not! Blizzard Lead Systems Designer Greg "Ghostcrawler" Street has tweeted with some excellent news:

I think we'll all agree that this is a pretty fantastic bit of news for players who want to catch up with the Legendary, perhaps having let it slide, and players with alts who might like some orange things in their life. But it's inevitable that this will also result in a slew of comments that legendaries should be hard to get, should require months of work, and should not have catch-up systems. That doing all those things makes them less legendary, not to mention the legendaries-for-all approach that has been ushered in with Mists of Pandaria. Which side of the fence do you sit on? Or are you awkwardly perched upon said fence like me? I am still not sure if one of my characters will ever have one.

Filed under: Mists of Pandaria

Patch 5.4 PTR: Pandaren Treasure Noodle Cart

Sometimes you get hungry. And sometimes when you're hungry you want food that will give you 1007 in a useful stat for one hour. Apparently in patch 5.4, that food will exist, and it will be delicious noodles served piping hot from a noodle cart. Available in both 10 and 25 person varieties, the noodle cart (or Grand noodle cart) is taught by a recipe - where this recipe is learned is up in the air at this point, it could be on a vendor, it could be a drop. We know that both recipes are bind on pickup, so it probably won't be something you see on the AH.

Now, it's possible that the PTR is just giving out odd numbers for stat food at the moment - current Pandaria recipes are listed as giving far higher stats on the PTR than they grant on live. So always remember, it's the PTR, don't be surprised if it changes before it goes live. Still, even if it's just another way to make stat food, who doesn't love a noodle cart?

Filed under: Analysis / Opinion, News items, Mists of Pandaria

The Queue: Man of Steel tonight and I'm freaking out

The Queue Man of Steel tonight and I'm freaking out
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Yesterday was the huge Patch 5.4 infodump. Today, I'm going to see Man of Steel. So I'm all sorts of freaking out right now. Let's talk about WoW before I spin out of control and just start talking about Kryptonian Thought Beasts and the Jeweled Mountains of Krypton and Kandor and oh my Rao tonight is Man of Steel I am freaking out here.

And yes, a Thought-Beast was a big dinosaur looking monster with a screen on its forehead that showed you what it was thinking. In this case, it was thinking I want to eat that guy.. I don't know what possible evolutionary benefit that is, but there you go. Since a lot of these questions are about patch 5.4, expect many spoilers.

Thieren asks:
Any info on the Stromgarde Keep scenario that people are now talking about?
Please say it's true!


Anne covered the little we know about the Scenario in this post yesterday. All we know is that it exists, basically. Is it going to be the Alliance reclaiming it, the Horde taking it over, something else? We have no idea yet.

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Filed under: The Queue, Mists of Pandaria

Video: A first look at patch 5.4's environmental changes and raid

WoW Insider was able to get into the patch 5.4 late last night, through a slew of disconnects and other server issues, and we managed to capture some footage for you of the environmental changes to one of the areas.

Now, this is spoiler-heavy, so if you don't want spoilers for patch 5.4 content, of any kind because while the video doesn't contain that much it could spoil something I never even thought of, please don't click the video. Also, don't click the break and read more of the post, and don't read the comments! Spoilers lurk within.

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Filed under: Mists of Pandaria

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